| 1 command and 1 potion I think should be added | 
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| a_chinese_kid | Date: Sunday, 01-May-2011, 6:18 PM | Message # 1 |  | Robotic Ninja Group: Clan Members Messages: 3952 Awards: 0 Reputation: 3157 Status: Offline | So i was thinking about adding a command in Ftd mode. Idk if it should only be in the beginning or if it should be the whole game but -return all it does is return units from going to a different base. I don't think there is a command that already does that. Also a potion that grants spell invulnerability for quite cheap but I could find a spell invulnerability being quite useful sometimes. It would only last a while but its a nice option instead of getting the spell immunity necklace. Tell me what you think and please inform me dont hassle me...
 A second thing just barely came to mind adding a potion or ward or something that reduces strength agility intelligence also a ward that drains mana. Ok a couple ideas are coming while i write this a life ward that has more health but costs more and maybe lasts longer
 
 
 Message edited by a_chinese_kid - Sunday, 01-May-2011, 6:22 PM |  |  |  |  | 
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| DragonWarrior | Date: Sunday, 01-May-2011, 6:25 PM | Message # 2 |  |  Ninja Group: Clan Members Messages: 960 Awards: 0 Status: Offline | You don't need a potion. You can buy a priest for 550 gold in the creep shop and use the spell invulnerability spell on your hero. The priest is also very useful because it can make your hero invisible, and also has the spell of placing healing wards. I also think that the return option is pretty decent, with bad sides. it would also be your fault for letting your units leak into someones base. But it also would be pretty unfair if you had Mass TP. You could tp your units in and then send all of them back by saying -return. It'll be unfair because its just a free teleportation. I think a way to make it less unfair would be to let it cost 200 gold. Which also includes teleporting your hero back since you can buy two teleportation scrolls for 300. 
 
   "It's not how many hours you put into it, but what you put into the hours."-Micheal Jordan
 "Be the change you wish to seek in the world"-Ghandi
 
 
 Message edited by DragonWarrior - Sunday, 01-May-2011, 6:35 PM |  |  |  |  | 
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| a_chinese_kid | Date: Sunday, 01-May-2011, 6:38 PM | Message # 3 |  | Robotic Ninja Group: Clan Members Messages: 3952 Awards: 0 Reputation: 3157 Status: Offline | that idea is nice but i was talking about -return in ftd so someone doesnt steal your whole wave |  |  |  |  | 
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| DragonWarrior | Date: Sunday, 01-May-2011, 6:54 PM | Message # 4 |  |  Ninja Group: Clan Members Messages: 960 Awards: 0 Status: Offline | Oh. Sorry, I thought you meant units. But everybody steals other waves merely because they want to get experience. You can steal other waves if you want too, no one will stop you. 
 
   "It's not how many hours you put into it, but what you put into the hours."-Micheal Jordan
 "Be the change you wish to seek in the world"-Ghandi
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| a_chinese_kid | Date: Sunday, 01-May-2011, 7:01 PM | Message # 5 |  | Robotic Ninja Group: Clan Members Messages: 3952 Awards: 0 Reputation: 3157 Status: Offline | I was thinking about just at the beginning since that is actually kinda annoying if kids do that |  |  |  |  | 
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| jonathan290 | Date: Sunday, 01-May-2011, 8:30 PM | Message # 6 |  | Hero Group: Clan Members Messages: 490 Awards: 0 Reputation: 360 Status: Offline | Yeah i do like the command u are talking about. but do u mean the creeps that respawn or u mean ur units
 cuz i think that sometimes creeps go into another bases and u lose all the feed so doing that command will help
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| a_chinese_kid | Date: Sunday, 01-May-2011, 8:45 PM | Message # 7 |  | Robotic Ninja Group: Clan Members Messages: 3952 Awards: 0 Reputation: 3157 Status: Offline | I mean the creeps in ftd |  |  |  |  | 
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| Bond009 | Date: Sunday, 01-May-2011, 9:47 PM | Message # 8 |  |  Overall Site Owner
 Group: The Creator Messages: 3180 Awards: 3 Reputation: 7521 Status: Offline | -return already is in FTD  it just doesnt work that great always becuz it sends the units back in attack mode so if someone is in the way they will attack that thing and still maybe not fully come back. I can make it a bit better in next ver. 
 
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