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summons and spells that could be buffed/changed - Page 2 - Forum

 
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summons and spells that could be buffed/changed
JerikoDate: Saturday, 27-Nov-2010, 9:45 PM | Message # 16
Rifleman
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5 seconds can make a difference between living or dieing in some cases.
I guess it wouldn't really make a huge difference in a game like CHF though.
smile
I'll make the ability when I get some free time and we'll see.
 
ArcttyDate: Wednesday, 01-Dec-2010, 1:20 AM | Message # 17
Ninja
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The real reason I made this was to buff wolves, maybe increased feedback, maybe a slow.
 
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