Quote (a_chinese_kid)
i think that at a high level life steal and mana steal should have a slight stun
sound not too bad... to stop channeling and stuff, these skills are kinda weak
Quote (a_chinese_kid)
tranquility should give auras at level 2+
huh? while casting? sounds hard enough to make and would be op i think...
Quote (a_chinese_kid)
when you have it turned on when its off it doesn't drain but it doesn't buff you.
sounds neat ^^ while not in combat u dont lose hp/regen faster... and would be 5 min work to make lol
Quote (a_chinese_kid)
there should also be gem of true sight and gem drops if user is killed.
thers enough counters for ww already, perma vision would be too much
Quote (a_chinese_kid)
all level 6 summons should be dispellable but they should be 50-75% resistant to dispel.
bahhhhh most summons needs this immunity to be balanced, most would be fuck weak else...
Quote (a_chinese_kid)
there should be creeps that level up you don't get to choose what they get or what gets buffed but it does get buffed for leveling. units have xp so creeps should too.
fuck, cheesy gonne come back with golems with more buffs after a dozen of kills ):
Quote (a_chinese_kid)
there should be a creep that gives auras its invul so it follows you around it can be dispelled but it gives auras and it levels up auras per the more xp it gets.
huh? theres such a thing called an item, that isnt dispellable and fallows u evrywhere too
Quote (a_chinese_kid)
cloak + fire , cloak + ice, etc.
sure ^^ looks cool
fire orb is for ftd only (maybe ctf too, not sure)