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A Suggestible Solution to the Doom Ultimate!! - Forum

 
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Forum » CHF Development and Discussion » Idea Factory » A Suggestible Solution to the Doom Ultimate!! (DOOM SHALL ARISE!!!)
A Suggestible Solution to the Doom Ultimate!!
Califax_v4Date: Friday, 02-Sep-2011, 4:28 PM | Message # 1
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Quote (Fir)
I think we should make the ulti Doom stronger, he's not very good. When you got it lvl 3, you have 4 dooms but war stomp does 25 dmgs ! Should increase it.

I agree with fir... with the Doom Ultimate, you should make their abilities equivalent to the hero's version of war stomp and rain of fire for each level... like level 1 doom ultimate should have level 2 war stomp and level 2 rain of fire, level 2 doom ultimate should have level 4 war stomp and level 4 rain of fire, and level 3 doom ultimate should have level 6 war stomp and level 6 rain of fire if you get my drift, and keep curse the same for all 3 levels if you get my drift, and take of one of their two attacks, i suggest take off their melee attack and make their ranged attack do splash damage and increase atk damage, defense, hp and mp a little for each level... oh and dont forget Resistant Skin wink k'thnx bye
 
2DaYuDiEDate: Friday, 02-Sep-2011, 6:39 PM | Message # 2
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4 guys wiht lvl 6 warstomp?????
atm its deals like 30 dmg, so making it 425 +permastun would be TOO MUCH of a buff
but yes, i agree, on lvl 2 and 3 doom guard, they shud have more dmg of spells


 
Legal_lifeDate: Friday, 02-Sep-2011, 6:56 PM | Message # 3
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Make it suck but make it counter wotg with it's dispel
 
ArcttyDate: Friday, 02-Sep-2011, 11:10 PM | Message # 4
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Maybe just don't pick doom...
 
Legal_lifeDate: Saturday, 03-Sep-2011, 0:32 AM | Message # 5
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But pubs pick it so they need to buff it
 
RosarioVampire2Date: Saturday, 03-Sep-2011, 1:37 AM | Message # 6
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Dude... just give
lvl 1 lvl 2 stump, lvl 2 reign of fire
lvl 2 lvl 3 stump, lvl 4 reign of fire, 500 dispell, immolation (2 dmg per sec)
lvl 3 lvl 4 stump, lvl 6 reign of fire, 1k dispell, immolation (5 dmg per sec)


o.O
O.o
o.O
O.o

You do not know me and thus, you can not judge me.
 
Legal_lifeDate: Saturday, 03-Sep-2011, 1:53 AM | Message # 7
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Lol too imba.. Maybe just one super big and lots of up one with good dispellvl 6 warstop and lvl 6 rain of fire. So up upgrades and spell upgrades every time
 
killerrangeDate: Saturday, 03-Sep-2011, 7:05 AM | Message # 8
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or just make it invincible..


I'm here to help :D
 
13riNgiToNDate: Saturday, 03-Sep-2011, 8:05 AM | Message # 9
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Quote (RosarioVampire2)
stump

Seems legit.



Owls <3
 
2DaYuDiEDate: Saturday, 03-Sep-2011, 9:27 AM | Message # 10
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stomp and fire lvl 1,2,3 for different lvls of doom guards would be enough, since u get multiple of em, this will be quite effective

and no, theres no1 picking this skill, but i get it in 50% of my ars games >.<


 
Legal_lifeDate: Saturday, 03-Sep-2011, 12:53 PM | Message # 11
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Hele just big guy with big hp, immolation , stomp and rain of fire and at lvl 3 able tO counter wotg
 
Califax_v4Date: Saturday, 03-Sep-2011, 4:36 PM | Message # 12
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or instead of having multiple doom guards... just have 2 doom guards for all 3 levels and with my idea, this could work, think about it lol
 
2DaYuDiEDate: Saturday, 03-Sep-2011, 6:04 PM | Message # 13
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ehm idc how they are buffed...... they just need a balanced buff ^^ bond will figure it out



Message edited by 2DaYuDiE - Saturday, 03-Sep-2011, 6:05 PM
 
Forum » CHF Development and Discussion » Idea Factory » A Suggestible Solution to the Doom Ultimate!! (DOOM SHALL ARISE!!!)
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