# 18 Buffed soulburn ★★
This skill is pretty good at ARS.
It blocks enemy hero's skill and deal little bit damage like stun stun.
But it have lots of weakness. First It can be dispeled and you can walk around.
Second enemy can use tp but not like acid or shadow strike, casted spells are disappear.
So my suggestion is like this..
When someone's hero are casted by soulburn, let this spell can disturb his control.
For example, like if a player's hero who hitted by souldburn wanted to move right, so he clicks right direction then unit goes to left
and if he clicks to upside direction unit goes right.
So this skill can block skills + disturb player's moving control. If it thinks too OP then how about making new skill that disturb player's control with dealing some damage.
#19 Dummy (New Ultimate) ★★★
You can put this dummy everywhere u want.(like deathtower)
This dummy cant move and doesnt attack.
but it have 100~300% thorns aura and damage reflect from ranged attack.
And using Tount every 1 sec.
this dummy isnt magic immune so it can be dispelled, but HP is almost same as Ward of God.
This ulti might be to countering Mauler or mass unit rush or fight.
And if this skill used in right place it can be change whole situation.
#20 New option in SSD ★★
When it's 300%xp SSD mode then if 4 of people who have over 50~100win stats
type -150 then it force changes to 150%XP SSD.
#21 Backpack to creeps ★★★★★
Give backpack to every creeps like peasant.(except demolisher, rock golem, newt)
So they can carry 2 or 4 items and also they can take peasant armor item from owl shop.
If you use creeps in right place, you can make a lot of funny tactics with these creeps.
but creeps are too weak to use at outside from base (except newt and golem)
#22 Nuff Divine shield. ★★★
I saw lots of people complaining about this skill and I am one of them.
This skill makes a wearisome game.
Espeacially it combined with Kid or Jaood.
or Mauler who using Divine after Avatar , Avatar after Divine. It really pissing me off.
So my suggestion is just highily reduce duration time.
or while using divine it can be hitted by every physical or magical type attacks but doesnt affect hero's health.
so that it can be hexed or stunned.
#23 Buff Doom Guard.
Doom Guard is Undead unit. But not like infernal it cant healed by coil.
And it's damage is weaker than most of summon units.
Also most of Doom guard skills are useless. I mean LV2 and LV3 doomguard.
LV1 is ok. cause most of LV1 ultimate aint good.
But think about LV3 doomguard. it's just like making dual LV1 death tower by using potion of focus.
So hope it's skills are buffed. And when it became LV2 or LV3 their skills should be more stronger.
Like this, Dispel gets much more area. Stomp,Rain of fire deals more damage.
But actually Idc about this ulti. cause I wont and I am not gonna use this ulti.
#24 Reset repick when Red changes mode. ★★★★★
Some wicked red changes mode(ARS or SSD) after everyother ppl used all their repicks.
So when game mode changes then all those ppl's repicks should reseted to 0
#25 Buff LV6 Summon Stone.
When Summon stone gets Lv6. I can make only 1 useless bird. but it would be soon dispeled by something.
My hero level is 16 and this stupid bird wont help me anyting.
I have no idea why is this bird is level 6 unit.