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The Leader and PsyChoPath heroes. - Forum

 
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The Leader and PsyChoPath heroes.
ChrIsiceraDate: Thursday, 18-Nov-2010, 12:29 PM | Message # 1
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The Leader and PsyChoPath heroes.

[Isicera] The Leader
Appearance: Whatever looks most motivational.
Name: James Churchill
Title: The Leader

Attack type: Ranged arrow.
Range: 650
Primary stat: Intelligence
Move speed: Average
Starting Strength: 18 (Decent growth rate)
Starting Agility: 16 (Low growth rate)
Starting Intelligence: 19 (High growth rate)

Skills:
1: Devotion Aura.
2: Healing Wave.
3: Battle Roar: AoE buff for those around the caster.
L1 20% damage and movespeed, 15 second duration, 25 second cool down.
L2 40% damage and movespeed, 20 second duration, 30 second cool down.
L3 60% damage and movespeed, 25 second duration, 35 second cool down.
L4 80% damage and movespeed, 30 second duration, 40 second cool down.
L5 100% damage and movespeed, 35 second duration, 45 second cool down.
L6 120% damage and movespeed, 45 second duration, 50 second cool down.
4: Mass Charm: Charm with twice the mana cost, but an area of effect.
L1: L1 Silence AoE.
L2: L3 Silence AoE.
L3: L5 Silence AoE

The ultimate in charisma, the man will protect, heal, and keep your army in fighting spirits while taking those poor misguided enemies of yours and swinging them to your righteous cause.

[Isicera] PsyChoPath (Partially customizable)
Appearance: Bandit model
Name: Muahahahahaha!
Title: PsyChoPath

Attack type: Normal Bandit Melee
Primary stat: Agility
Move speed: above average
Starting Strength: 18 (Decent Growth Rate)
Starting Agility: 24 (High growth rate)
Starting Intelligence: 17 (Low growth rate)

Skills:
1: Bloodlust.
2: Cheat Death: When going to die PsyChoPath instead is reduced to 1 HP and put in both Wind Walk and Divine Shield states
L1 L1 WW + L1 D-Shield 240 cool down.
L2 L2 WW + L2 D-Shield 220 cool down.
L3 L3 WW + L3 D-Shield 200 cool down.
L4 L4 WW + L4 D-Shield 180 cool down.
L5 L5 WW + L5 D-Shield 160 cool down.
L6 L6 WW + L6 D-Shield 140 cool down.
3: Customizable.
4: Frenzy: PsyChoPath goes on a killing spree, player 13 gains control of the hero and it will attack any living thing nearby *no aggression to buildings* When PsyChoPath exits his killing rage all units that were killed enemies or your own give both experience and gold.
L1: 15 second duration, 120 second cool down, 100% chance of 2 times damage, and double armor.
L2: 20 second duration, 140 second cool down, 100% chance of 2 times damage, double armor, and double experience earned.
L3: 25 second duration 160 second cool down, 100% chance of 2 times damage double armor, double experience earned, and triple gold from all kills.

The PsyChoPath gets a lot of gold if it gets a decent mauling skill, stupid high DPS while in Frenzy, the only way to feed off your own footies, not exactly team friendly but a form of controlled chaos.

 
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