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Ward of magic immune - Forum

 
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Forum » CHF Development and Discussion » Heros, Abilities, and Items » Ward of magic immune
Ward of magic immune
Cheesy-GordiaDate: Sunday, 06-Feb-2011, 3:14 PM | Message # 1
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Im thinking of an idea that we should have a ward in the game, more expensiove than the ward of gods but givs perma magic immune to an area for a limited time.

15k sounds good?.

This culd be an item that counters altar of gods knowing it has very limited counters.




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ArcttyDate: Sunday, 06-Feb-2011, 4:47 PM | Message # 2
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I think something like this could open up the game, Not a magic immune ward of the gods though I think that would be OP no matter what the price. Maybe something like a priests anti magic shield except buyable with charges. Some could be aoe, some coule be just personal use.
 
Legal_lifeDate: Sunday, 06-Feb-2011, 4:58 PM | Message # 3
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so kinda like ward of gods just only for magic immunity? can it be dispeled?
 
Cheesy-GordiaDate: Sunday, 06-Feb-2011, 5:04 PM | Message # 4
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its magic immune so no..

penguins can ez kill this and high tecvhed dryads.
I have more ideas for counter I just wont say it now, just think..

And arctty 15k doesn't just come from thin aIR................




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You don't are pro - Adam_CZ
 
Legal_lifeDate: Monday, 07-Feb-2011, 2:29 PM | Message # 5
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sounds good to me,
 
lspiderlDate: Monday, 07-Feb-2011, 3:24 PM | Message # 6
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it wouldnt stop alter or stampeede there uneffected by magic immune


I suffer from a condition called dislexix disgraphia so please parden my spelling and typographical errors
 
Cheesy-GordiaDate: Monday, 07-Feb-2011, 7:16 PM | Message # 7
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Anyways I got a more precise ideas added into the ward

15k, NOT dispellable, 2000hp

Once the ward is in effect, units in the effected area take 5 times more physical damage and movement speed s slightly slower. But still, it will block ANYTHING from altar too nova in magic terms.

The physical damage effect won't apply to the ward itself. (Demolishers can easily kill this like a deathtower)




I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
Bond009Date: Tuesday, 08-Feb-2011, 12:33 PM | Message # 8
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theres nothing i can think of that can ignore the damage from starfall aside from being invulnerable or being an "ancient" which i have to manually set in the specific unit data myself like i did with the pet's. which is why the pet is the only thing unaffected by it. Its a neat idea but im pretty sure theres nothing that can do that

 
lolbladeDate: Tuesday, 08-Feb-2011, 6:48 PM | Message # 9
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nope not a good idea, a ward just for spell immunity i dont get it. AS IN not affected by spells or wat?????

sig in construction
 
AntyoneDate: Tuesday, 08-Feb-2011, 7:17 PM | Message # 10
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Quote (lolblade)
nope not a good idea, a ward just for spell immunity i dont get it. AS IN not affected by spells or wat?????

Quote (Cheesy-Gordia)
Once the ward is in effect, units in the effected area take 5 times more physical damage and movement speed s slightly slower. But still, it will block ANYTHING from altar too nova in magic terms.

read carefully lolblade. cheesy explained this already

and tbh the 5 times more physical makes it kinda bad, even for 15k. definitely usable in defense from altar or something, but darks vs darks makes it easier to pwn your units.




Message edited by Antyone - Tuesday, 08-Feb-2011, 7:20 PM
 
lolbladeDate: Tuesday, 08-Feb-2011, 7:27 PM | Message # 11
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Quote (Antyone)
read carefully lolblade. cheesy explained this already

oh lol. how is that ward of spell immunity rly is dat wwat u call i, look at the title anty (THATS IS WAT I GO BY) biggrin


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Bond009Date: Tuesday, 08-Feb-2011, 8:29 PM | Message # 12
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now that i think of it.. there might be a way to do it.. but i'd have to test it. it might have to be done sloppy and thats never good lol

 
TrixxareforkidsDate: Tuesday, 08-Feb-2011, 8:43 PM | Message # 13
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Quote (lolblade)
look at the title anty (THATS IS WAT I GO BY) biggrin

Reading the title to understand the whole thread is the best way to use forums! You should try it some time, Anty


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AntyoneDate: Wednesday, 09-Feb-2011, 7:27 AM | Message # 14
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I don't get you guys, please explain.
the answer for his question was right there, why do you refer to the topic title? magic/spell is what got you or what?




Message edited by Antyone - Wednesday, 09-Feb-2011, 7:30 AM
 
Forum » CHF Development and Discussion » Heros, Abilities, and Items » Ward of magic immune
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