Hi, Bond or vex could you look at the mass i made it was made by a pro Map maker called maker but i dont see whats wrong with it could you please tell me if thats not a problem.
this is the one i made
[/spoilerMass
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Custom script: set bj_wantDestroyGroup = true
Set Position = (Center of (Playable map area))
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Footman)) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To Position]
This is The one maker made its similar but i cant seem to do some things but i would say it is about the same
[/spoiler ntitled Trigger 010
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Custom script: set bj_wantDestroyGroup = true
Set point = (Center of (Playable map area))
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Matching unit) is alive) Equal to True) and ((Unit-type of (Matching unit)) Equal to Footman))) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To point
Custom script: call RemoveLocation(udg_point) ]Added (2011-12-23, 11:29 PM)
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Sorry if this is messy and unorganized