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What would you like to see most in v4.1? - Page 2 - Forum

 
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What would you like to see most in v4.1?
What would you like to see most in v4.1?
1. More Spells [ 16 ] [55.17%]
2. More Items/Recipes [ 3 ] [10.34%]
3. More Creeps [ 5 ] [17.24%]
4. More Towers/Upgrades [ 9 ] [31.03%]
5. More Heroes [ 8 ] [27.59%]
6. More Modes [ 5 ] [17.24%]
7. More Balance [ 10 ] [34.48%]
8. More Races [ 13 ] [44.83%]
9. Something Else (If you vote for this list what you want below.) [ 4 ] [13.79%]
Answers total: 29
XXkillerbeansXXDate: Saturday, 03-Mar-2012, 11:46 PM | Message # 16
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haha i didnt know what the tiers were. these are just suggestions.
 
a_chinese_kidDate: Sunday, 04-Mar-2012, 5:00 PM | Message # 17
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I agree with what units air should be however beans I don't think you are very good with balancing... Theyve had them in past games if any of you actually played fun ultimate footman etc. also no dark dragons that would be so gay
 
XXkillerbeansXXDate: Sunday, 04-Mar-2012, 5:39 PM | Message # 18
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you called it :P most of the time i have no idea what im talking about. when i talk about balance im usually trying to fix one thing, but that thing usually makes something else op :P.
Quote (a_chinese_kid)
also no dark dragons that would be so gay

so then would regular air be as strong or stronger then air? because why would anyone downgrade their units? they would also only take dark dryads and mortars for the ability to attack air.
 
ic3dt3aDate: Sunday, 04-Mar-2012, 5:46 PM | Message # 19
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stasis traps dammit!

http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
 
Bond009Date: Sunday, 04-Mar-2012, 5:58 PM | Message # 20
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if i were to make a air race, i would make ground units be able to attack them still or it would be ridiculously imba, it would be like legion where ground units can still attack the flying units.

Keep in mind this may be neat but mass flying units create a lot more movement and lag for ppl than ground units


 
PaPaDate: Sunday, 04-Mar-2012, 6:07 PM | Message # 21
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How about adding dragons? as tier 6? 20k to tech up



parapapa parapapaparapapa parapapa parapapa
 
XXkillerbeansXXDate: Sunday, 04-Mar-2012, 6:08 PM | Message # 22
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mmm that may not be worth it depending on if its an upgrade in stats. if it isnt, then i would advise 5k then dark air for 10k or if it is better stats just make it 15k?
 
FirNesSDate: Sunday, 04-Mar-2012, 7:02 PM | Message # 23
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How about not to create tier 6? Or at least disable it in FTD.

 
Vampirism_FireDate: Sunday, 04-Mar-2012, 10:56 PM | Message # 24
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I think a votemass anytime would be interesting.

I also would be interested in seeing a defend ability or maybe spiked carapace for ranged attacks.

http://z7.invisionfree.com/Custom_Hero_Footies/index.php?showtopic=343



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There Is No Such Thing As A "Final" Version.
 
a_chinese_kidDate: Monday, 05-Mar-2012, 2:22 PM | Message # 25
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Holy sh*t how do you guys manage to complicate it so much... I mean sure an air race would be cool and they will be attacked by ground but I'm saying a T6 of air that may or may not be attacked by ground. And beans wtf you mean why would they be weaker then T5!?

They would cost 20k as suggested

An air race would be nice.

Added (2012-03-05, 3:22 PM)
---------------------------------------------
Votemass anytime? If you mean like there's the original and then later in the game people can vote for another etc. I would definitely agree with this but if you mean change the time for the original mass I disagree

 
Bond009Date: Monday, 05-Mar-2012, 5:28 PM | Message # 26
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yea could make a vote for massing but to be fair it would have to at least have to have 11/12 votes to pass or maybe even 100%

if not some ppl will just be compete feed, and if they dont partake in the mass then they pull their units back and just screw themselfs worse guaranteeing their loss


 
a_chinese_kidDate: Monday, 05-Mar-2012, 5:41 PM | Message # 27
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lol I'm just gnu do it every time my blade storm is ready :P

Added (2012-03-05, 6:41 PM)
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make an item or spell where the more health you lose the more your attack rate goes up

like 80% health is 20% faster 60% is 40% etc.

 
XXkillerbeansXXDate: Tuesday, 06-Mar-2012, 9:26 PM | Message # 28
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then if it costs 20k if created, it better be immune to penguins( i still have no idea why t5 can be killed by peng considering it costs nearly 23k and peng is like 9k less).

i like the idea of a vote for mass anytime. maybe make a command for it that any player can type like once every 5 minutes to mass with all troops at that time? make it voted like the -uim but -nm(new mass xD)
 
a_chinese_kidDate: Tuesday, 06-Mar-2012, 10:40 PM | Message # 29
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Because pengs can barely kill a t5 base and are temporary. Tier five is all game and reproduces constantly at no cost. Wtf would it be immune they will be strong just mostly strong enough to beat tots but pengs won't be able bk them but will be able to kill some cause they cost 14.5k and are temporary..
 
Cheesy-GordiaDate: Tuesday, 06-Mar-2012, 10:49 PM | Message # 30
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Quote (a_chinese_kid)
Because pengs can barely kill a t5 base and are temporary. Tier five is all game and reproduces constantly at no cost. Wtf would it be immune they will be strong just mostly strong enough to beat tots but pengs won't be able bk them but will be able to kill some cause they cost 14.5k and are temporary..


Because of how much gold that person has invested into getting tier 5 in the first place. Most likely upgrading his units along the way. So if a 14.5k item that can rape alot of anything can easily bk a tier 5 thatd be pretty cheap.




I hate this n***a actin like jesus - SOUNDWAVES

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