there should be an opposite item of the scroll, not a jammy, like another scroll. (eg. Death scroll, does opposite of the beast scroll and reduces damage from opponents, however your units don't get any advantage). this could be good, because your team could buy this item and have aura builds.. just another strategy I'm here to help :D
Glitches to be fixed... Im too lazy to post how it works
wood glitch mine. .. potion glitch aka suicide glitch..lol. .Mine health glitch..mine mana glitch..mine lvl glitch...Mine skill zone in ars glitch..mine 3 hero in ars ftd glitch...mine blink glitch -fixed..na.. Theres alt. Blink glitch-..mine change spells glitch...mine ctf flag glitch perma mr glitch -alt. Way.. Not the thing ppl think..i developed this and few other♥ Red -6v6 Forever glitch. . Kinda annoying selecting modes 24/7 rockets on hero glitch -alt. And original glitch.. Both by me money glitch...mine ww on non custom invisible goat hero divine glitch soldiers mask glitch..mine
those are glitches needed to be fixed.. If u dont know them.. Dont ask me. U love glitching lol
love ur idea masta it would really encourage tech. if you don't really want this in your game bond, can you at least do it as a mode? I'm here to help :D
dunno what's has or has not been posted, I'll be short:
- fix claw glitch (4 +20 claws make 2 Claws of Devastation) - fix heroes in ARS so there are no more Tinkers, Alchemists, Bill Kazmiers in ARS - reverse Altar back like it was in Footies 5.4 (only usable once)
And I agree with SOUNDWAVES' suggestions on spell balances. I am Über, the craziest Über ever.
make the "heal" skill at same power that the "heal" of undeads, and avaible of selecting undead or alaive... if you get undead hero, your allies can get the nuke, and you will be untouchable
[img]http://image.ssww.com/catimages/SWLA-SWLZ/SWLR1000-SWLR1499/SWLR1468.qch.fpx?&wid=300&cvt=jpeg[/img] fix asap i don't know why no one else mentioned this
Buff BOF by 100 also! this account is currently being shared by xmonsterrr and cyray. if i say something nice, its probably cyray so please disregard it.
my BIG IDEA would be more masses through out the game
this idea has been played around with long time ago but the prob with it is forcing a mass when everyone has foots is fair but 10 mins later forcing a mass when everyone has different tech situations wouldnt be. But i could make a mode out of it. but it wouldnt work or be fair in normal game play
this reminds me i wanted to make the fire bolt the same hotkey with ice towers and ToT its annoying..
This is what I acutally wanted but always forgot about it. Unify every same skills hotkey. -every firebolt = Z or F (fire bolt skill, frost tower, TOT, Jammy, Druids) -every dispels and devour magic= "D" (TOT, Jammy, Doom Guard, Vengence, Blank war golem) -every Reveals = "R" (Rat, arcane, nuke, TOT) and so on...
------------------------------------------------------------------- BTW lots of ppl thinks fire bolt should be buffed. I think giving the longest range will be the best opttion. SO make it same or almost same range wih frost tower plz.
And I forgot this in my spell review. Death pacct should Be buffed. Taking make from consume should be double or tripfle than now.
your missing the BIG PICTURE,,, more mass = more tecks, more fun, faster levels, no more mass pooling 1 ally,,, sometimes i find it hard to believe that ur a map maker, with all the poor ass decisions you make
I said i could do it as a mode and could be cool, never thought of just making it do that for a mode i guess
Quote (MASTA_K1LLA)
why wouldnt it be fair? i think the game would be so much better with more masses. once again ur just bein a crabby ass cuz my ideas shit on yours
It would completely change the normal way of playing the game and also make certain builds way more important than others and make it all around unfair.. HK builds would be pointless compared to aoe builds just like in ftd. It would more or less be FTD mode but instead the waves of units will be the other teams.. which is why i never considered it being a part of the normal mode gameplay