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LIST OF 4.0a/4.1 FIXES FOR BOND - Page 3 - Forum

 
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Forum » CHF Development and Discussion » Idea Factory » LIST OF 4.0a/4.1 FIXES FOR BOND (BOND009 READ THIS PLEASE)
LIST OF 4.0a/4.1 FIXES FOR BOND
T-SwizzleDate: Thursday, 31-May-2012, 6:14 PM | Message # 31
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Quote (Bond009)
the blimp can save jammy but that is also not always safe so i think the upgrading jammy thing could be a neat idea


blimp doesnt really save jammy since other team can just get a bat. also blimps can easily be killed with breath of fire and other spells

bats cost 150
blimp cost 450
not really fair.

either reduce cost of blimp to 350 or add upgrades to jammy


Message edited by T-Swizzle - Thursday, 31-May-2012, 6:21 PM
 
Bond009Date: Thursday, 31-May-2012, 6:23 PM | Message # 32
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Quote (Cheesy-Gordia)
My golems ? cry cry cry cry cry cry cry cry cry cry cry cry cry

lol what?
go here http://chf.ucoz.com/forum/22-2468-1


 
T-SwizzleDate: Thursday, 31-May-2012, 6:25 PM | Message # 33
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k u can close this thread then
 
a_chinese_kidDate: Friday, 01-Jun-2012, 0:18 AM | Message # 34
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Forum » CHF Development and Discussion » Idea Factory » LIST OF 4.0a/4.1 FIXES FOR BOND (BOND009 READ THIS PLEASE)
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