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Instant Revive - Forum

 
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Forum » CHF Development and Discussion » Idea Factory » Instant Revive (Reviving instantly)
Instant Revive
TheSaint_HLWLDate: Thursday, 11-Nov-2010, 5:32 PM | Message # 1
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In Dota, you can pay a fee to revive instantly instead of waiting, could we offer this option in CHF? Nothing worse that not being able to defend your base because you're three seconds away from a revive!
 
AntyoneDate: Thursday, 11-Nov-2010, 5:53 PM | Message # 2
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no, no, no and once again - no.

 
Master-HeroDate: Friday, 12-Nov-2010, 0:10 AM | Message # 3
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Then the idea of rod of death would be death. Ironic lol.


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Cheesy-GordiaDate: Friday, 12-Nov-2010, 1:19 AM | Message # 4
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You can do that in mid shop with a bounty of course.



I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
TheSaint_HLWLDate: Friday, 12-Nov-2010, 11:56 AM | Message # 5
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It could cost a decent amount, and the middle shop is only after your base is killed isn't it? To be honest I haven't looked otherwise.
 
Master-HeroDate: Friday, 12-Nov-2010, 1:29 PM | Message # 6
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I think you allways can buy u hero there..


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lspiderlDate: Friday, 12-Nov-2010, 3:20 PM | Message # 7
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yeah it would have to be in the mid shop only


I suffer from a condition called dislexix disgraphia so please parden my spelling and typographical errors
 
killerrangeDate: Friday, 12-Nov-2010, 6:32 PM | Message # 8
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You can always buy your hero from the middle shop for 1400 gold and half hp.


I'm here to help :D
 
Cheesy-GordiaDate: Saturday, 13-Nov-2010, 5:31 PM | Message # 9
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Depends on the level of your hero.

lvl 20 makes him cost 1400.




I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
JerikoDate: Monday, 15-Nov-2010, 10:27 AM | Message # 10
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What if we made a smart system that revives the dying hero after a set time dependent on their level - i.e. (3.25 * (Level of Hero)) seconds.
But also, instead of making that the sole way to revive your hero, keep the current revive function (Reviving your hero for gold at your base). At later levels, it will be worth it to pay the extra gold to revive your hero, because it will be faster than waiting for the timer.

This idea will make the penalty for fuck-ups early game less detrimental. However, it won't take away from the late game. In fact, late game, ideally you would want to revive your hero the same as you do now. Otherwise, if you waited for a timer based at say.. your level of 20.. you would have to wait a long time. If your being attacked, you wouldn't want to wait for it obviously. So allowing the person to pay to revive their hero at that point would make them feel like they were doing something extra to save themselves from being eliminated instead of just waiting to die. Essentially they would feel less helpless. In other words though, this idea will give you another option/choice, and generally I believe choices make games better.

To just give you an idea of the numbers..................
Using my example of (3.25 * (Level of Hero)) seconds to revive your hero....
Early game (lvl 1): 3.25 seconds
Mid game (lvl 10): 32.5 seconds
Late game (lvl 20): 65 seconds

---Tyler (Jeriko)

 
Master-HeroDate: Monday, 15-Nov-2010, 1:31 PM | Message # 11
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I think its a good idea, but I like it as it is now. I think there is a point that you can kill a persons hero (for example with root of death) and then rush his base. Specially when the hero is a strong mauler.


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KinGDate: Monday, 15-Nov-2010, 10:01 PM | Message # 12
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you could always rod of envy and rush base if that is the case rod of death would still be good for a jania with scepter and a couple of percepts or a mauler that keeps rushing your base and your not ready to rush theres right ?

I'm still winning ....... Like charlie sheen
 
ChrIsiceraDate: Thursday, 18-Nov-2010, 9:54 AM | Message # 13
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I'm fairly sure that revive time is already based on hero level, that's why you can farm L1 heroes for over 1,000 gold per minute with ease if they don't quit.
 
Master-HeroDate: Thursday, 18-Nov-2010, 11:17 AM | Message # 14
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Yeah. It takes like 5 sec to revive a lvl 1 hero.


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Forum » CHF Development and Discussion » Idea Factory » Instant Revive (Reviving instantly)
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