Not really, so what's the point of adding an other?
It would become a mode like -zombie / -crt / -classic where absolutely no one would use it
Plus, if this ever happens 2 players would get grunts and the mid player would be always getting either rifles or archers or banshees (probably archers cause of speed and dmg during mass) Grunts being the meat wall and range tier just fuqing the balance -.-
stop adding stupid modes, seriously... if u want a mode where tech is more important, reduce hero exp so units dont die from 1 spell
i agree we dont need millon modes , that said this isnt about making tech important this is about allowing an old school strat that involved not getting a hero and going straight tech instead I suffer from a condition called dislexix disgraphia so please parden my spelling and typographical errors
I think 3 ranged would win mass, because it would keep your whole teams units back a bit forcing the other teams to attack each others units more for melee vs melee and then you would be stealing kills without losing so much units, also if u have 3 ranged you could very easily kill the wards making wards worthless for mass.
I also agree we don't really need this mode, I'd much rather see more new spells added.
meh more often than not most people unless they were realy good got owned trying this but it was definetly fun sometimes I suffer from a condition called dislexix disgraphia so please parden my spelling and typographical errors
@fir: grunts on side and range in mid doesnt work, where is hero @rosa: whenever i see these modes voted i enjoy it, so this would be another for those. @hele: stop trying to get less modes, they make no difference when not voted so what difference would this make? @all balance concerns: would be activated right b4 base protection goes off so you dont get mass of units.
modes arent so much about balance as they are about trying something fun I suffer from a condition called dislexix disgraphia so please parden my spelling and typographical errors