|  Development Director
 Group: Clan Members Messages: 2127 Awards: 3 Reputation: 622 Status: Offline | Custom Hero Set-List  Legend: Color red: Strength Type Hero
 Color green: Agility Type Hero
 Color light-blue: Intelligence Type Hero
  If you see '??' question marks anywhere in the stats it means that I am unsure about them.
  Any suggestions or errors found can be PM'd either to me or any moderator on forums.
  -----------------------------------------------   Push CTRL+F to search for desired hero.   -----------------------------------------------  -----------------------------------------------   Statistics of Custom Hero Set: 4 Strength-Type Heroes
 3 Agility-Type Heroes
 3 Intelligence-Type Heroes
  Total of: 10 Heroes -----------------------------------------------
  Avalanche - Galactus  Special Ability: Taunt [Hotkey = D]
 Nearby units are drawn to the Avalanche's siren call
  Blink [Hotkey = Z] Teleports a short distance, allowing this unit to move in and out of combat.
  Base statistics (level 1): Strength - 40; Agility - 1; Intelligence - 1
 Life: 1250, Mana: 15
 Damage: 417-427, Chaos-Type Attack, Range: Melee
 Armor: 0, Fortified-Type
  Final statistics (level 20): Strength - 192; Agility - 1; Intelligence - 20
 Life: 5050, Mana: 300
 Damage: 569-579, Chaos-Type Attack, Range: Melee
 Armor: 0, Fortified-Type
  Custom spells: Lard Layer [Hotkey = None]
 Level 1 - +3 To Armor, 15% melee attack return
 Level 2 - +7 To Armor, 25% melee attack return
 Level 3 - +11 To Armor, 35% melee attack return
 Level 4 - +15 To Armor, 45% melee attack return
 Level 5 - +19 To Armor, 55% melee attack return
 Level 6 - +25 To Armor, 65% melee attack return
  Thorns Aura [Hotkey = None] Level 1 - 10% melee attack return
 Level 2 - 25% melee attack return
 Level 3 - 40% melee attack return
 Level 4 - 55% melee attack return
 Level 5 - 70% melee attack return
 Level 6 - 85% melee attack return
  Devotion Aura [Hotkey = None] Level 1 - +5 To Armor
 Level 2 - +7 To Armor
 Level 3 - +9 To Armor
 Level 4 - +11 To Armor
 Level 5 - +13 To Armor
 Level 6 - +25 To Armor
  Ultimate: Reincarnation [Hotkey = None] Level 1 - back to life after 7 seconds, cooldown: 240 seconds
 Level 2 - back to life after 5 seconds, cooldown: 220 seconds
 Level 3 - back to life after 3 seconds, cooldown: 200 seconds
  -----------------------------------------------   Fox - Sai   Special Ability: None
  Base statistics (level 1): Strength - 22; Agility - 16; Intelligence - 16
 Life: 650, Mana: 240
 Damage: 24-46, Hero-Type Attack, Range: Melee
 Armor: 3, Hero-Type
  Final statistics (level 20): Strength - 74; Agility - 47; Intelligence - 48
 Life: 1950, Mana: 720
 Damage: 76-98, Hero-Type Attack, Range: Melee
 Armor: 12, Hero-Type
  Custom spells: War Stomp [Hotkey = Z]
 Level 1 - 125mana, 25damage, stuns land units for 3(2) seconds
 Level 2 - 125mana, 60damage, stuns land units for 4(3) seconds
 Level 3 - 125mana, 100damage, stuns land units for 5(4) seconds
 Level 4 - 125mana, 135damage, stuns land units for 6(4) seconds
 Level 5 - 125mana, 170damage, stuns land units for 7(4) seconds
 Level 6 - 125mana, 300damage, stuns land units for 8(4) seconds
  Ground Pound [Hotkey = X] Level 1 - 100mana, 60damage, slows land units movement and attack rate by 50%
 Level 2 - 100mana, 100damage, slows land units movement and attack rate by 55%
 Level 3 - 100mana, 125damage, slows land units movement and attack rate by 60%
 Level 4 - 100mana, 175damage, slows land units movement and attack rate by 65%
 Level 5 - 100mana, 225damage, slows land units movement and attack rate by 70%
 Level 6 - 125mana, 350damage, slows land units movement by 80% and attack rate by 75%
  Lion Skin [Hotkey = None] Level 1 - +3 To Armor, 15% melee attack return
 Level 2 - +7 To Armor, 25% melee attack return
 Level 3 - +11 To Armor, 35% melee attack return
 Level 4 - +15 To Armor, 45% melee attack return
 Level 5 - +19 To Armor, 55% melee attack return
 Level 6 - +25 To Armor, 65% melee attack return
  Ultimate: Demonic Transformation [Hotkey = V] Level 1 - 150mana, +500life, lasts 60 seconds, makes hero ranged-attack of 400 range and chaos-type attack.
 Level 2 - 150mana, +1000life, lasts 65 seconds, makes hero ranged-attack of 400?? range and chaos-type attack.
 Level 3 - 150mana, +1500life, lasts 70 seconds, makes hero ranged-attack of 400?? range and chaos-type attack.
  -----------------------------------------------   Strongest Man Ever - Bill Kazmaier   Special Ability: None
  Base statistics (level 1): Strength - 22; Agility - 19; Intelligence - 1
 Life: 650, Mana: 15
 Damage: 24-34, Hero-Type Attack, Range: Melee
 Armor: 6, Hero-Type
  Final statistics (level 20): Strength - 79; Agility - 68; Intelligence - 1
 Life: 2075, Mana: 15
 Damage: 81-91, Hero-Type Attack, Range: Melee
 Armor: 20, Hero-Type
  Custom spells: Vampiric Aura [Hotkey = None]
 Level 1 - 15% life steal
 Level 2 - 30% life steal
 Level 3 - 45% life steal
 Level 4 - 50% life steal
 Level 5 - 60% life steal
 Level 6 - 70% life steal
  Command Aura [Hotkey = None] Level 1 - Increases the damage of nearby units by 7%
 Level 2 - Increases the damage of nearby units by 16%
 Level 3 - Increases the damage of nearby units by 26%
 Level 4 - Increases the damage of nearby units by 37%
 Level 5 - Increases the damage of nearby units by 55%
 Level 6 - Increases the damage of nearby units by 65%
  Vigor Aura [Hotkey = None] Level 1 - Increases the movement speed of nearby units by 10% and attack rate by 5%
 Level 2 - Increases the movement speed of nearby units by 20% and attack rate by 10%
 Level 3 - Increases the movement speed of nearby units by 30% and attack rate by 15%
 Level 4 - Increases the movement speed of nearby units by 40% and attack rate by 20%
 Level 5 - Increases the movement speed of nearby units by 50% and attack rate by 25%
 Level 6 - Increases the movement speed of nearby units by 70% and attack rate by 40%
  Ultimate: Call of the Gods [Hotkey = V] Level 1 - 115mana, kills everything in small-size area
 Level 2 - 315mana, kills everything in medium-size area
 Level 3 - 515mana, kills everything in large-size area
  -----------------------------------------------   Alchemist - Ezzel Darkbrewer   Special Ability: None
  Base statistics (level 1): Strength - 25; Agility - 10; Intelligence - 18
 Life: 725, Mana: 270
 Damage: 28-55, Hero-Type Attack, Range: Melee
 Armor: 1, Hero-Type
  Final statistics (level 20): Strength - 82; Agility - 38; Intelligence - 56
 Life: 2150, Mana: 840
 Damage: 85-112, Hero-Type Attack, Range: Melee
 Armor: 9, Hero-Type
  Custom spells: Healing Spray [Hotkey = Z]
 Level 1 - 75mana, 5waves, 40life/wave
 Level 2 - 95mana, 6waves, 55life/wave
 Level 3 - 115mana, 7waves, 70life/wave
 Level 4 - 135mana, 8waves, 80life/wave
 Level 5 - 155mana, 9waves, 100life/wave
 Level 6 - 195mana, 12waves, 150life/wave
  Chemical Rage [Hotkey = X] Level 1 - 25mana, Movement Speed +50%, Attack Rate +50%, lasts 20 seconds
 Level 2 - 25mana, Movement Speed +50%, Attack Rate +75%, lasts 20 seconds
 Level 3 - 25mana, Movement Speed +50%, Attack Rate +100%, lasts 20 seconds
 Level 4 - 25mana, Movement Speed +50%, Attack Rate +125%, lasts 20 seconds
 Level 5 - 25mana, Movement Speed +50%, Attack Rate +150%, lasts 20 seconds
 Level 6 - 25mana, Movement Speed +50%, Attack Rate +175%, lasts 20 seconds
  Acid Bomb [Hotkey = C] Level 1 - 75mana, decreases armor by -3, 10dmg/s first target, slightly less to nearby targets, lasts 10 seconds
 Level 2 - 85mana, decreases armor by -6, 16dmg/s first target, slightly less to nearby targets, lasts 11 seconds
 Level 3 - 95mana, decreases armor by -9, 24dmg/s first target, slightly less to nearby targets, lasts 12 seconds
 Level 4 - 105mana, decreases armor by -12, 34dmg/s first target, slightly less to nearby targets, lasts 13 seconds
 Level 5 - 115mana, decreases armor by -15, 46dmg/s first target, slightly less to nearby targets, lasts 14 seconds
 Level 6 - 125mana, decreases armor by -20, 60dmg/s first target, slightly less to nearby targets, lasts 16 seconds
  Ultimate: Transmute [Hotkey = V] Level 1 - 175mana, transmutes any creep with level less than 5 into gold
 Level 2 - 275mana, transmutes any creep with level less than 6 into gold
 Level 3 - 375mana, transmutes any creep with level less than 7 into gold
  -----------------------------------------------   Demon Hunter - Hellbourne   Special Ability: None
  Base statistics (level 1): Strength - 19; Agility - 22; Intelligence - 16
 Life: 575, Mana: 240
 Damage: 24-46, Hero-Type Attack, Range: Melee
 Armor: 5, Hero-Type
  Final statistics (level 20): Strength - 64; Agility - 50; Intelligence - 55
 Life: 1700, Mana: 825
 Damage: 52-74, Hero-Type Attack, Range: Melee
 Armor: 13, Hero-Type
  Custom spells: Mana Burn [Hotkey = B]
 Level 1 - 50mana, burns 80mana, deals equal damage to the amount of mana burned
 Level 2 - 55mana, burns 150mana, deals equal damage to the amount of mana burned
 Level 3 - 60mana, burns 225mana, deals equal damage to the amount of mana burned
 Level 4 - 65mana, burns 375mana, deals equal damage to the amount of mana burned
 Level 5 - 70mana, burns 600mana, deals equal damage to the amount of mana burned
 Level 6 - 85mana, burns 950mana, deals equal damage to the amount of mana burned
  Immolation [Hotkey = L] Level 1 - 60mana, 15damage/sec
 Level 2 - 60mana, 25damage/sec
 Level 3 - 60mana, 40damage/sec
 Level 4 - 60mana, 55damage/sec
 Level 5 - 60mana, 70damage/sec
 Level 6 - 60mana, 110damage/sec
  Evasion [Hotkey = None] Level 1 - 15% chance to avoid attack
 Level 2 - 25% chance to avoid attack
 Level 3 - 35% chance to avoid attack
 Level 4 - 45% chance to avoid attack
 Level 5 - 55% chance to avoid attack
 Level 6 - 75% chance to avoid attack
  Ultimate: Metamorphosis [Hotkey = V] Level 1 - 150mana, +750life, lasts 60 seconds, makes hero ranged-attack of 600 range and chaos-type attack.
 Level 2 - 175mana, +1250life, lasts 65 seconds, makes hero ranged-attack of 600?? range and chaos-type attack.
 Level 3 - 200mana, +1750life, lasts 75 seconds, makes hero ranged-attack of 650 range and chaos-type attack.
  -----------------------------------------------   Angel of Doom - Windaleblizard   Special Ability: None
  Base statistics (level 1): Strength - 21; Agility - 22; Intelligence - 16
 Life: 625, Mana: 240
 Damage: 24-36, Hero-Type Attack, Range: Melee
 Armor: 7, Hero-Type
  Final statistics (level 20): Strength - 68; Agility - 69; Intelligence - 55
 Life: 1800, Mana: 825
 Damage: 71-93, Hero-Type Attack, Range: Melee
 Armor: 21, Hero-Type
  Custom spells: Slow Aura [Hotkey = None]
 Level 1 - Decreases nearby enemy units movement by -5% and attack rate by -5%
 Level 2 - Decreases nearby enemy units movement by -10% and attack rate by -10%
 Level 3 - Decreases nearby enemy units movement by -15% and attack rate by -15%
 Level 4 - Decreases nearby enemy units movement by -20% and attack rate by -20%
 Level 5 - Decreases nearby enemy units movement by -30% and attack rate by -25%
 Level 6 - Decreases nearby enemy units movement by -35% and attack rate by -40%
  Awe Aura [Hotkey = None] Level 1 - Decreases the damage of nearby enemy units by -7%
 Level 2 - Decreases the damage of nearby enemy units by -16%
 Level 3 - Decreases the damage of nearby enemy units by -26%
 Level 4 - Decreases the damage of nearby enemy units by -37%
 Level 5 - Decreases the damage of nearby enemy units by -55%
 Level 6 - Decreases the damage of nearby enemy units by -65%
  Tichmeh Armorz Aura [Hotkey = None] Level 1 - Reduces nearby enemy units armor by -3
 Level 2 - Reduces nearby enemy units armor by -5
 Level 3 - Reduces nearby enemy units armor by -7
 Level 4 - Reduces nearby enemy units armor by -9
 Level 5 - Reduces nearby enemy units armor by -11
 Level 6 - Reduces nearby enemy units armor by -20
  Ultimate: Terror Wolf [Hotkey = V] Level 1 - 250mana, transforms into Terror Wolf (2000life, 15armor fortified-type, 101-102damage chaos-type: Permanent Immolation 25dmg/s, Feedback 20mana(4mana), Critical strike x2/20%, Resistant skin (immune to certain spells)), lasts 60seconds
 Level 2 - 350mana, transforms into Terror Wolf (3000life, 25armor fortified-type, 126-127damage chaos-type: Permanent Immolation 25dmg/s, Critical strike x2/20%, Resistant skin (immune to certain spells), Spell Immunity (immune to all spells)), lasts 60seconds
 Level 3 - 500mana, transforms into Terror Wolf (4000life, 35armor hero-type, 151-152damage chaos-type: Cleaving Attack 45%, Critical strike x2/20%, Resistant skin (immune to certain spells), Spell Immunity (immune to all spells)), lasts 60seconds
  -----------------------------------------------   Ice Dragon - BlueDragon   Special Ability: Blink [Hotkey = B]
 Jumps the hero a short distance almost instantly
  Base statistics (level 1): Strength - 19; Agility - 22; Intelligence - 16
 Life: 575, Mana: 240
 Damage: 24-34, Hero-Type Attack, Range: Melee
 Armor: 5, Hero-Type
  Final statistics (level 20): Strength - 66; Agility - 75; Intelligence - 55
 Life: 1750, Mana: 825
 Damage: 77-87, Hero-Type Attack, Range: Melee
 Armor: 21, Hero-Type
  Custom spells: Frost Nova [Hotkey = N]
 Level 1 - 125mana, 25frost damage, 75nova damage, slows units movement and attack rate by 2(1) seconds
 Level 2 - 125mana, 50frost damage, 125nova damage, slows units movement and attack rate by 3(2) seconds
 Level 3 - 125mana, 75frost damage, 175nova damage, slows units movement and attack rate by 4(3) seconds
 Level 4 - 150mana, 100frost damage, 225nova damage, slows units movement and attack rate by 5(4) seconds
 Level 5 - 175mana, 125frost damage, 300nova damage, slows units movement and attack rate by 8(5) seconds
 Level 6 - 200mana, 175frost damage, 400nova damage, slows units movement and attack rate by 15(7) seconds
  Awe Aura [Hotkey = None] Level 1 - Decreases the damage of nearby enemy units by -7%
 Level 2 - Decreases the damage of nearby enemy units by -16%
 Level 3 - Decreases the damage of nearby enemy units by -26%
 Level 4 - Decreases the damage of nearby enemy units by -37%
 Level 5 - Decreases the damage of nearby enemy units by -55%
 Level 6 - Decreases the damage of nearby enemy units by -65%
  Chaotic Ftrost [Hotkey = T] Level 1 - 100mana, 50damage/nearby units, stuns the units for 1(2) seconds
 Level 2 - 110mana, 85damage/nearby units, stuns the units for 2(2) seconds
 Level 3 - 120mana, 110damage/nearby units, stuns the units for 3(2) seconds
 Level 4 - 130mana, 165damage/nearby units, stuns the units for 4(3) seconds
 Level 5 - 150mana, 200damage/nearby units, stuns the units for 5(3) seconds
 Level 6 - 165mana, 325damage/nearby units, stuns the units for 5(3) seconds
  Ultimate: Dragon Rage [Hotkey = V] Level 1 - 150mana, +500life, lasts 40 seconds, makes hero ranged-attack of 600 range and chaos-type attack (Spell Immunity (immune to all spells))
 Level 2 - 175mana, +1000life, lasts 50 seconds, makes hero ranged-attack of 600 range and chaos-type attack (Spell Immunity (immune to all spells))
 Level 3 - 200mana, +1500life, lasts 60 seconds, makes hero ranged-attack of 600 range and chaos-type attack (Spell Immunity (immune to all spells))
  -----------------------------------------------   Death Sheep - type 'halp' then quit   Special Ability: Taunt [Hotkey = D]
 Nearby units are drawn to the Sheep's siren call
  Base statistics (level 1): Strength - 1; Agility - 1; Intelligence - 25
 Life: 150, Mana: 375
 Damage: 27-33, Hero-Type Attack, Range: 600
 Armor: -2, Unarmored-Type
  Final statistics (level 20): Strength - 1; Agility - 10; Intelligence - 101
 Life: 150, Mana: 1515
 Damage: 103-109, Hero-Type Attack
 Armor: 1, Unarmored-Type
  Custom spells: Sheepfall [Hotkey = Z]
 Level 1 - lasts 30 seconds, 200mana - 50damage
 Level 2 - lasts 35 seconds, 190mana - 100damage
 Level 3 - lasts 40 seconds, 180mana - 150damage
 Level 4 - lasts 45 seconds, 170mana - 200damage
 Level 5 - lasts 50 seconds, 160mana - 250damage
 Level 6 - lasts 50 seconds, 150mana - 250damage
  Tranquility [Hotkey = X] Level 1 - lasts 30 seconds, 125mana - 20hp/s
 Level 2 - lasts 35 seconds, 115mana - 30hp/s
 Level 3 - lasts 40 seconds, 105mana - 40hp/s
 Level 4 - lasts 45 seconds, 95mana - 50hp/s
 Level 5 - lasts 50 seconds, 85mana - 60hp/s
 Level 6 - lasts 55 seconds, 75mana - 70hp/s
  Big Bad Vodoo [Hotkey = C] Level 1 - lasts 30 seconds, 200mana
 Level 2 - lasts 30 seconds, 190mana
 Level 3 - lasts 30 seconds, 180mana
 Level 4 - lasts 30 seconds, 170mana
 Level 5 - lasts 30 seconds, 160mana
 Level 6 - lasts 30 seconds, 150mana
  Ultimate: Stampede [Hotkey = V] Level 1 - lasts 30 seconds, 500mana, 75dmg/lizard
 Level 2 - lasts 30 seconds, 500mana, 150dmg/lizard
 Level 3 - lasts 30 seconds, 500mana, 200dmg/lizard
  -----------------------------------------------   Halpmeh - angel[mit]   Special Ability: Etheral Form [Hotkey = D]
 Makes Halpmeh etheral, making him immune to physical damage but cannot attack.
 Magic attacks and Spells will deal extra damage.
  Base statistics (level 1): Strength - 15; Agility - 17; Intelligence - 20
 Life: 475, Mana: 300
 Damage: 22-32, Hero-Type Attack, Range: 400
 Armor: 5, Hero-Type
  Final statistics (level 20): Strength - 53; Agility - 39; Intelligence - 73
 Life: 1425, Mana: 1095
 Damage: 75-85, Hero-Type Attack
 Armor: 12, Hero-Type
  Custom spells: Chain Lightning [Hotkey = C]
 Level 1 - bounces up to 4 times, 125mana, 95damage, each jump deals less damage
 Level 2 - bounces up to 7 times, 130mana, 135damage, each jump deals less damage
 Level 3 - bounces up to 9 times, 135mana, 200damage, each jump deals less damage
 Level 4 - bounces up to 11 times, 140mana, 235damage, each jump deals less damage, has purge effect on first attack (extra damage against summons)
 Level 5 - bounces up to 13 times, 145mana, 350damage, each jump deals less damage, has purge effect on first attack (extra damage against summons)
 Level 6 - bounces up to 16 times, 160mana, 650damage, each jump deals less damage, has purge effect on first attack (extra damage against summons)
  Zoz [Hotkey = X] Level 1 - lasts 24 seconds, 155mana, 15dmg/s
 Level 2 - lasts 24 seconds, 150mana, 25dmg/s
 Level 3 - lasts 24 seconds, 145mana, 35dmg/s
 Level 4 - lasts 24 seconds, 140mana, 45dmg/s
 Level 5 - lasts 24 seconds, 135mana, 60dmg/s
 Level 6 - lasts 25 seconds, 130mana, 75dmg/s
  Tichmeh Armorz Aura [Hotkey = None] Level 1 - Reduces nearby enemy units armor by -3
 Level 2 - Reduces nearby enemy units armor by -5
 Level 3 - Reduces nearby enemy units armor by -7
 Level 4 - Reduces nearby enemy units armor by -9
 Level 5 - Reduces nearby enemy units armor by -11
 Level 6 - Reduces nearby enemy units armor by -20
  Ultimate: Resurrection [Hotkey = V] Level 1 - 150mana, brings back 10 friendly nearby units
 Level 2 - 150mana, brings back 20 friendly nearby units
 Level 3 - 150mana, brings back 30 friendly nearby units
  -----------------------------------------------   Tinker - Tek Piecetinker   Special Ability: None
  Base statistics (level 1): Strength - 20; Agility - 15; Intelligence - 20
 Life: 600, Mana: 300
 Damage: 22-28, Hero-Type Attack, Range: Melee
 Armor: 5, Hero-Type
  Final statistics (level 20): Strength - 58; Agility - 34; Intelligence - 77
 Life: 1550, Mana: 1155
 Damage: 79-85, Hero-Type Attack
 Armor: 10, Hero-Type
  Custom spells: Pocket Factory [Hotkey = Z]
 Level 1 - 100mana, as the spell levels up, more powerful and numerous goblins are created
 Level 2 - 110mana, as the spell levels up, more powerful and numerous goblins are created
 Level 3 - 120mana, as the spell levels up, more powerful and numerous goblins are created
 Level 4 - 130mana, as the spell levels up, more powerful and numerous goblins are created
 Level 5 - 140mana, as the spell levels up, more powerful and numerous goblins are created
 Level 6 - 150mana
  Cluster Rockets [Hotkey = R] Level 1 - 70mana, stuns land units for 1 second in area, deals up to 10 damage
 Level 2 - 80mana, stuns land units for 1 second in area, deals up to 35 damage
 Level 3 - 90mana, stuns land units for 1 second in area, deals up to 55 damage
 Level 4 - 100mana, stuns land units for 1 second in area, deals up to 75 damage
 Level 5 - 110mana, stuns land units for 1 second in area, deals up to 95 damage
 Level 6 - 160mana, stuns land units for 1 second in area, deals up to 110 damage
  Engineering Upgrade [Hotkey = None] Level 1 - additional 10damage, increases Tinker's movement by 12%
 Level 2 - additional 15damage, increases Tinker's movement by 24%
 Level 3 - additional 20damage, increases Tinker's movement by 36%
 Level 4 - additional 35damage, increases Tinker's movement by 48%
 Level 5 - additional 45damage, increases Tinker's movement by 60%
 Level 6 - additional 80damage, increases Tinker's movement by 90%
  Avatar [Hotkey = V] Level 1 - 250mana, +500life, 30damage, +5armor, spell immunity, lasts 40 seconds
 Level 2 - 250mana, +750life, 40damage, +10armor, spell immunity, lasts 50?? seconds
 Level 3 - 250mana, +1000life, 50damage, +15armor, spell immunity, lasts 60 seconds
 
 
   
 
 Message edited by Antyone - Wednesday, 23-Feb-2011, 3:24 PM |