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chf database
AntyoneDate: Monday, 21-Feb-2011, 9:31 AM | Message # 1
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was thinking of doing chf database, for now it would be mainly spells and all custom, standard and secret heroes attributes etc.
later on it would include all items and creeps available too.

only thing is that it would take some time to do, all the listings with pictures and work will take days if not weeks with updates.
I could do it or at least start it.

a database is very useful for facts, information and overall knowledge of the game, things like cd on dt or time when it disappears, cd on pots, movement speed on heroes and their attribute change and so on..

let me know what you think about that.


 
Master-HeroDate: Monday, 21-Feb-2011, 10:08 AM | Message # 2
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Not a bad idea, but it's gotta take time indeed.

Many of the information, does bond probably have.



Inactive mod.
 
AntyoneDate: Monday, 21-Feb-2011, 11:26 AM | Message # 3
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yea thats why im asking, would be good if bond did have some info indeed.

 
xMoNsTeRRRDate: Monday, 21-Feb-2011, 12:18 PM | Message # 4
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Like chf.wikia.com type of thing? Because I would help with that, no doubt.

this account is currently being shared by xmonsterrr and cyray. if i say something nice, its probably cyray so please disregard it.
 
AntyoneDate: Monday, 21-Feb-2011, 4:14 PM | Message # 5
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something like that yes. in few weeks or so it should contain every little detail of the game, ofc. updated if needed.

 
Bond009Date: Tuesday, 22-Feb-2011, 6:41 PM | Message # 6
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yeah i have all that info.. something like that could take u long ass time tho lol but if your down go for it sounds neat. they got something like that for the old school foots i think.

http://strategywiki.org/wiki...._Frenzy


 
AntyoneDate: Tuesday, 22-Feb-2011, 6:47 PM | Message # 7
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Something like that but much more detailed.
List of spells for example would be like (let's say storm bolt:)
Cooldown, Stun per level, Damage per level, Mana cost per level

All the heroes:
Level 1-20 base str, int, agi life+mana, def, movement speed

etc.




Message edited by Antyone - Tuesday, 22-Feb-2011, 6:47 PM
 
Bond009Date: Tuesday, 22-Feb-2011, 6:49 PM | Message # 8
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yea that would be cool to have but also take much time lol

 
AntyoneDate: Tuesday, 22-Feb-2011, 6:51 PM | Message # 9
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Im not saying it wouldn't
but it would be done very slowly, once finished, any updates required would be fast and easy.

so, I assume you don't have any infos on cd's for spells/creeps spells etc?


 
Bond009Date: Tuesday, 22-Feb-2011, 6:52 PM | Message # 10
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yeah i have it all. as where im able to control it. but its in game.. and would take u time to get out by hand. i sent u pm dealing with it.

 
Cheesy-GordiaDate: Tuesday, 22-Feb-2011, 7:03 PM | Message # 11
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So whos making than?



I hate this n***a actin like jesus - SOUNDWAVES

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AntyoneDate: Tuesday, 22-Feb-2011, 8:02 PM | Message # 12
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Custom Hero Set-List

Legend:
Color red: Strength Type Hero
Color green: Agility Type Hero
Color light-blue: Intelligence Type Hero

If you see '??' question marks anywhere in the stats
it means that I am unsure about them.

Any suggestions or errors found can be PM'd
either to me or any moderator on forums.

-----------------------------------------------

Push CTRL+F to search for desired hero.

-----------------------------------------------

-----------------------------------------------

Statistics of Custom Hero Set:
4 Strength-Type Heroes
3 Agility-Type Heroes
3 Intelligence-Type Heroes

Total of: 10 Heroes
-----------------------------------------------

Avalanche - Galactus

Special Ability:
Taunt [Hotkey = D]
Nearby units are drawn to the Avalanche's siren call

Blink [Hotkey = Z]
Teleports a short distance, allowing this unit to move in and out of combat.

Base statistics (level 1):
Strength - 40; Agility - 1; Intelligence - 1
Life: 1250, Mana: 15
Damage: 417-427, Chaos-Type Attack, Range: Melee
Armor: 0, Fortified-Type

Final statistics (level 20):
Strength - 192; Agility - 1; Intelligence - 20
Life: 5050, Mana: 300
Damage: 569-579, Chaos-Type Attack, Range: Melee
Armor: 0, Fortified-Type

Custom spells:
Lard Layer [Hotkey = None]
Level 1 - +3 To Armor, 15% melee attack return
Level 2 - +7 To Armor, 25% melee attack return
Level 3 - +11 To Armor, 35% melee attack return
Level 4 - +15 To Armor, 45% melee attack return
Level 5 - +19 To Armor, 55% melee attack return
Level 6 - +25 To Armor, 65% melee attack return

Thorns Aura [Hotkey = None]
Level 1 - 10% melee attack return
Level 2 - 25% melee attack return
Level 3 - 40% melee attack return
Level 4 - 55% melee attack return
Level 5 - 70% melee attack return
Level 6 - 85% melee attack return

Devotion Aura [Hotkey = None]
Level 1 - +5 To Armor
Level 2 - +7 To Armor
Level 3 - +9 To Armor
Level 4 - +11 To Armor
Level 5 - +13 To Armor
Level 6 - +25 To Armor

Ultimate: Reincarnation [Hotkey = None]
Level 1 - back to life after 7 seconds, cooldown: 240 seconds
Level 2 - back to life after 5 seconds, cooldown: 220 seconds
Level 3 - back to life after 3 seconds, cooldown: 200 seconds

-----------------------------------------------

Fox - Sai

Special Ability:
None

Base statistics (level 1):
Strength - 22; Agility - 16; Intelligence - 16
Life: 650, Mana: 240
Damage: 24-46, Hero-Type Attack, Range: Melee
Armor: 3, Hero-Type

Final statistics (level 20):
Strength - 74; Agility - 47; Intelligence - 48
Life: 1950, Mana: 720
Damage: 76-98, Hero-Type Attack, Range: Melee
Armor: 12, Hero-Type

Custom spells:
War Stomp [Hotkey = Z]
Level 1 - 125mana, 25damage, stuns land units for 3(2) seconds
Level 2 - 125mana, 60damage, stuns land units for 4(3) seconds
Level 3 - 125mana, 100damage, stuns land units for 5(4) seconds
Level 4 - 125mana, 135damage, stuns land units for 6(4) seconds
Level 5 - 125mana, 170damage, stuns land units for 7(4) seconds
Level 6 - 125mana, 300damage, stuns land units for 8(4) seconds

Ground Pound [Hotkey = X]
Level 1 - 100mana, 60damage, slows land units movement and attack rate by 50%
Level 2 - 100mana, 100damage, slows land units movement and attack rate by 55%
Level 3 - 100mana, 125damage, slows land units movement and attack rate by 60%
Level 4 - 100mana, 175damage, slows land units movement and attack rate by 65%
Level 5 - 100mana, 225damage, slows land units movement and attack rate by 70%
Level 6 - 125mana, 350damage, slows land units movement by 80% and attack rate by 75%

Lion Skin [Hotkey = None]
Level 1 - +3 To Armor, 15% melee attack return
Level 2 - +7 To Armor, 25% melee attack return
Level 3 - +11 To Armor, 35% melee attack return
Level 4 - +15 To Armor, 45% melee attack return
Level 5 - +19 To Armor, 55% melee attack return
Level 6 - +25 To Armor, 65% melee attack return

Ultimate: Demonic Transformation [Hotkey = V]
Level 1 - 150mana, +500life, lasts 60 seconds, makes hero ranged-attack of 400 range and chaos-type attack.
Level 2 - 150mana, +1000life, lasts 65 seconds, makes hero ranged-attack of 400?? range and chaos-type attack.
Level 3 - 150mana, +1500life, lasts 70 seconds, makes hero ranged-attack of 400?? range and chaos-type attack.

-----------------------------------------------

Strongest Man Ever - Bill Kazmaier

Special Ability:
None

Base statistics (level 1):
Strength - 22; Agility - 19; Intelligence - 1
Life: 650, Mana: 15
Damage: 24-34, Hero-Type Attack, Range: Melee
Armor: 6, Hero-Type

Final statistics (level 20):
Strength - 79; Agility - 68; Intelligence - 1
Life: 2075, Mana: 15
Damage: 81-91, Hero-Type Attack, Range: Melee
Armor: 20, Hero-Type

Custom spells:
Vampiric Aura [Hotkey = None]
Level 1 - 15% life steal
Level 2 - 30% life steal
Level 3 - 45% life steal
Level 4 - 50% life steal
Level 5 - 60% life steal
Level 6 - 70% life steal

Command Aura [Hotkey = None]
Level 1 - Increases the damage of nearby units by 7%
Level 2 - Increases the damage of nearby units by 16%
Level 3 - Increases the damage of nearby units by 26%
Level 4 - Increases the damage of nearby units by 37%
Level 5 - Increases the damage of nearby units by 55%
Level 6 - Increases the damage of nearby units by 65%

Vigor Aura [Hotkey = None]
Level 1 - Increases the movement speed of nearby units by 10% and attack rate by 5%
Level 2 - Increases the movement speed of nearby units by 20% and attack rate by 10%
Level 3 - Increases the movement speed of nearby units by 30% and attack rate by 15%
Level 4 - Increases the movement speed of nearby units by 40% and attack rate by 20%
Level 5 - Increases the movement speed of nearby units by 50% and attack rate by 25%
Level 6 - Increases the movement speed of nearby units by 70% and attack rate by 40%

Ultimate: Call of the Gods [Hotkey = V]
Level 1 - 115mana, kills everything in small-size area
Level 2 - 315mana, kills everything in medium-size area
Level 3 - 515mana, kills everything in large-size area

-----------------------------------------------

Alchemist - Ezzel Darkbrewer

Special Ability:
None

Base statistics (level 1):
Strength - 25; Agility - 10; Intelligence - 18
Life: 725, Mana: 270
Damage: 28-55, Hero-Type Attack, Range: Melee
Armor: 1, Hero-Type

Final statistics (level 20):
Strength - 82; Agility - 38; Intelligence - 56
Life: 2150, Mana: 840
Damage: 85-112, Hero-Type Attack, Range: Melee
Armor: 9, Hero-Type

Custom spells:
Healing Spray [Hotkey = Z]
Level 1 - 75mana, 5waves, 40life/wave
Level 2 - 95mana, 6waves, 55life/wave
Level 3 - 115mana, 7waves, 70life/wave
Level 4 - 135mana, 8waves, 80life/wave
Level 5 - 155mana, 9waves, 100life/wave
Level 6 - 195mana, 12waves, 150life/wave

Chemical Rage [Hotkey = X]
Level 1 - 25mana, Movement Speed +50%, Attack Rate +50%, lasts 20 seconds
Level 2 - 25mana, Movement Speed +50%, Attack Rate +75%, lasts 20 seconds
Level 3 - 25mana, Movement Speed +50%, Attack Rate +100%, lasts 20 seconds
Level 4 - 25mana, Movement Speed +50%, Attack Rate +125%, lasts 20 seconds
Level 5 - 25mana, Movement Speed +50%, Attack Rate +150%, lasts 20 seconds
Level 6 - 25mana, Movement Speed +50%, Attack Rate +175%, lasts 20 seconds

Acid Bomb [Hotkey = C]
Level 1 - 75mana, decreases armor by -3, 10dmg/s first target, slightly less to nearby targets, lasts 10 seconds
Level 2 - 85mana, decreases armor by -6, 16dmg/s first target, slightly less to nearby targets, lasts 11 seconds
Level 3 - 95mana, decreases armor by -9, 24dmg/s first target, slightly less to nearby targets, lasts 12 seconds
Level 4 - 105mana, decreases armor by -12, 34dmg/s first target, slightly less to nearby targets, lasts 13 seconds
Level 5 - 115mana, decreases armor by -15, 46dmg/s first target, slightly less to nearby targets, lasts 14 seconds
Level 6 - 125mana, decreases armor by -20, 60dmg/s first target, slightly less to nearby targets, lasts 16 seconds

Ultimate: Transmute [Hotkey = V]
Level 1 - 175mana, transmutes any creep with level less than 5 into gold
Level 2 - 275mana, transmutes any creep with level less than 6 into gold
Level 3 - 375mana, transmutes any creep with level less than 7 into gold

-----------------------------------------------

Demon Hunter - Hellbourne

Special Ability:
None

Base statistics (level 1):
Strength - 19; Agility - 22; Intelligence - 16
Life: 575, Mana: 240
Damage: 24-46, Hero-Type Attack, Range: Melee
Armor: 5, Hero-Type

Final statistics (level 20):
Strength - 64; Agility - 50; Intelligence - 55
Life: 1700, Mana: 825
Damage: 52-74, Hero-Type Attack, Range: Melee
Armor: 13, Hero-Type

Custom spells:
Mana Burn [Hotkey = B]
Level 1 - 50mana, burns 80mana, deals equal damage to the amount of mana burned
Level 2 - 55mana, burns 150mana, deals equal damage to the amount of mana burned
Level 3 - 60mana, burns 225mana, deals equal damage to the amount of mana burned
Level 4 - 65mana, burns 375mana, deals equal damage to the amount of mana burned
Level 5 - 70mana, burns 600mana, deals equal damage to the amount of mana burned
Level 6 - 85mana, burns 950mana, deals equal damage to the amount of mana burned

Immolation [Hotkey = L]
Level 1 - 60mana, 15damage/sec
Level 2 - 60mana, 25damage/sec
Level 3 - 60mana, 40damage/sec
Level 4 - 60mana, 55damage/sec
Level 5 - 60mana, 70damage/sec
Level 6 - 60mana, 110damage/sec

Evasion [Hotkey = None]
Level 1 - 15% chance to avoid attack
Level 2 - 25% chance to avoid attack
Level 3 - 35% chance to avoid attack
Level 4 - 45% chance to avoid attack
Level 5 - 55% chance to avoid attack
Level 6 - 75% chance to avoid attack

Ultimate: Metamorphosis [Hotkey = V]
Level 1 - 150mana, +750life, lasts 60 seconds, makes hero ranged-attack of 600 range and chaos-type attack.
Level 2 - 175mana, +1250life, lasts 65 seconds, makes hero ranged-attack of 600?? range and chaos-type attack.
Level 3 - 200mana, +1750life, lasts 75 seconds, makes hero ranged-attack of 650 range and chaos-type attack.

-----------------------------------------------

Angel of Doom - Windaleblizard

Special Ability:
None

Base statistics (level 1):
Strength - 21; Agility - 22; Intelligence - 16
Life: 625, Mana: 240
Damage: 24-36, Hero-Type Attack, Range: Melee
Armor: 7, Hero-Type

Final statistics (level 20):
Strength - 68; Agility - 69; Intelligence - 55
Life: 1800, Mana: 825
Damage: 71-93, Hero-Type Attack, Range: Melee
Armor: 21, Hero-Type

Custom spells:
Slow Aura [Hotkey = None]
Level 1 - Decreases nearby enemy units movement by -5% and attack rate by -5%
Level 2 - Decreases nearby enemy units movement by -10% and attack rate by -10%
Level 3 - Decreases nearby enemy units movement by -15% and attack rate by -15%
Level 4 - Decreases nearby enemy units movement by -20% and attack rate by -20%
Level 5 - Decreases nearby enemy units movement by -30% and attack rate by -25%
Level 6 - Decreases nearby enemy units movement by -35% and attack rate by -40%

Awe Aura [Hotkey = None]
Level 1 - Decreases the damage of nearby enemy units by -7%
Level 2 - Decreases the damage of nearby enemy units by -16%
Level 3 - Decreases the damage of nearby enemy units by -26%
Level 4 - Decreases the damage of nearby enemy units by -37%
Level 5 - Decreases the damage of nearby enemy units by -55%
Level 6 - Decreases the damage of nearby enemy units by -65%

Tichmeh Armorz Aura [Hotkey = None]
Level 1 - Reduces nearby enemy units armor by -3
Level 2 - Reduces nearby enemy units armor by -5
Level 3 - Reduces nearby enemy units armor by -7
Level 4 - Reduces nearby enemy units armor by -9
Level 5 - Reduces nearby enemy units armor by -11
Level 6 - Reduces nearby enemy units armor by -20

Ultimate: Terror Wolf [Hotkey = V]
Level 1 - 250mana, transforms into Terror Wolf (2000life, 15armor fortified-type, 101-102damage chaos-type: Permanent Immolation 25dmg/s, Feedback 20mana(4mana), Critical strike x2/20%, Resistant skin (immune to certain spells)), lasts 60seconds
Level 2 - 350mana, transforms into Terror Wolf (3000life, 25armor fortified-type, 126-127damage chaos-type: Permanent Immolation 25dmg/s, Critical strike x2/20%, Resistant skin (immune to certain spells), Spell Immunity (immune to all spells)), lasts 60seconds
Level 3 - 500mana, transforms into Terror Wolf (4000life, 35armor hero-type, 151-152damage chaos-type: Cleaving Attack 45%, Critical strike x2/20%, Resistant skin (immune to certain spells), Spell Immunity (immune to all spells)), lasts 60seconds

-----------------------------------------------

Ice Dragon - BlueDragon

Special Ability:
Blink [Hotkey = B]
Jumps the hero a short distance almost instantly

Base statistics (level 1):
Strength - 19; Agility - 22; Intelligence - 16
Life: 575, Mana: 240
Damage: 24-34, Hero-Type Attack, Range: Melee
Armor: 5, Hero-Type

Final statistics (level 20):
Strength - 66; Agility - 75; Intelligence - 55
Life: 1750, Mana: 825
Damage: 77-87, Hero-Type Attack, Range: Melee
Armor: 21, Hero-Type

Custom spells:
Frost Nova [Hotkey = N]
Level 1 - 125mana, 25frost damage, 75nova damage, slows units movement and attack rate by 2(1) seconds
Level 2 - 125mana, 50frost damage, 125nova damage, slows units movement and attack rate by 3(2) seconds
Level 3 - 125mana, 75frost damage, 175nova damage, slows units movement and attack rate by 4(3) seconds
Level 4 - 150mana, 100frost damage, 225nova damage, slows units movement and attack rate by 5(4) seconds
Level 5 - 175mana, 125frost damage, 300nova damage, slows units movement and attack rate by 8(5) seconds
Level 6 - 200mana, 175frost damage, 400nova damage, slows units movement and attack rate by 15(7) seconds

Awe Aura [Hotkey = None]
Level 1 - Decreases the damage of nearby enemy units by -7%
Level 2 - Decreases the damage of nearby enemy units by -16%
Level 3 - Decreases the damage of nearby enemy units by -26%
Level 4 - Decreases the damage of nearby enemy units by -37%
Level 5 - Decreases the damage of nearby enemy units by -55%
Level 6 - Decreases the damage of nearby enemy units by -65%

Chaotic Ftrost [Hotkey = T]
Level 1 - 100mana, 50damage/nearby units, stuns the units for 1(2) seconds
Level 2 - 110mana, 85damage/nearby units, stuns the units for 2(2) seconds
Level 3 - 120mana, 110damage/nearby units, stuns the units for 3(2) seconds
Level 4 - 130mana, 165damage/nearby units, stuns the units for 4(3) seconds
Level 5 - 150mana, 200damage/nearby units, stuns the units for 5(3) seconds
Level 6 - 165mana, 325damage/nearby units, stuns the units for 5(3) seconds

Ultimate: Dragon Rage [Hotkey = V]
Level 1 - 150mana, +500life, lasts 40 seconds, makes hero ranged-attack of 600 range and chaos-type attack (Spell Immunity (immune to all spells))
Level 2 - 175mana, +1000life, lasts 50 seconds, makes hero ranged-attack of 600 range and chaos-type attack (Spell Immunity (immune to all spells))
Level 3 - 200mana, +1500life, lasts 60 seconds, makes hero ranged-attack of 600 range and chaos-type attack (Spell Immunity (immune to all spells))

-----------------------------------------------

Death Sheep - type 'halp' then quit

Special Ability:
Taunt [Hotkey = D]
Nearby units are drawn to the Sheep's siren call

Base statistics (level 1):
Strength - 1; Agility - 1; Intelligence - 25
Life: 150, Mana: 375
Damage: 27-33, Hero-Type Attack, Range: 600
Armor: -2, Unarmored-Type

Final statistics (level 20):
Strength - 1; Agility - 10; Intelligence - 101
Life: 150, Mana: 1515
Damage: 103-109, Hero-Type Attack
Armor: 1, Unarmored-Type

Custom spells:
Sheepfall [Hotkey = Z]
Level 1 - lasts 30 seconds, 200mana - 50damage
Level 2 - lasts 35 seconds, 190mana - 100damage
Level 3 - lasts 40 seconds, 180mana - 150damage
Level 4 - lasts 45 seconds, 170mana - 200damage
Level 5 - lasts 50 seconds, 160mana - 250damage
Level 6 - lasts 50 seconds, 150mana - 250damage

Tranquility [Hotkey = X]
Level 1 - lasts 30 seconds, 125mana - 20hp/s
Level 2 - lasts 35 seconds, 115mana - 30hp/s
Level 3 - lasts 40 seconds, 105mana - 40hp/s
Level 4 - lasts 45 seconds, 95mana - 50hp/s
Level 5 - lasts 50 seconds, 85mana - 60hp/s
Level 6 - lasts 55 seconds, 75mana - 70hp/s

Big Bad Vodoo [Hotkey = C]
Level 1 - lasts 30 seconds, 200mana
Level 2 - lasts 30 seconds, 190mana
Level 3 - lasts 30 seconds, 180mana
Level 4 - lasts 30 seconds, 170mana
Level 5 - lasts 30 seconds, 160mana
Level 6 - lasts 30 seconds, 150mana

Ultimate: Stampede [Hotkey = V]
Level 1 - lasts 30 seconds, 500mana, 75dmg/lizard
Level 2 - lasts 30 seconds, 500mana, 150dmg/lizard
Level 3 - lasts 30 seconds, 500mana, 200dmg/lizard

-----------------------------------------------

Halpmeh - angel[mit]

Special Ability:
Etheral Form [Hotkey = D]
Makes Halpmeh etheral, making him immune to physical damage but cannot attack.
Magic attacks and Spells will deal extra damage.

Base statistics (level 1):
Strength - 15; Agility - 17; Intelligence - 20
Life: 475, Mana: 300
Damage: 22-32, Hero-Type Attack, Range: 400
Armor: 5, Hero-Type

Final statistics (level 20):
Strength - 53; Agility - 39; Intelligence - 73
Life: 1425, Mana: 1095
Damage: 75-85, Hero-Type Attack
Armor: 12, Hero-Type

Custom spells:
Chain Lightning [Hotkey = C]
Level 1 - bounces up to 4 times, 125mana, 95damage, each jump deals less damage
Level 2 - bounces up to 7 times, 130mana, 135damage, each jump deals less damage
Level 3 - bounces up to 9 times, 135mana, 200damage, each jump deals less damage
Level 4 - bounces up to 11 times, 140mana, 235damage, each jump deals less damage, has purge effect on first attack (extra damage against summons)
Level 5 - bounces up to 13 times, 145mana, 350damage, each jump deals less damage, has purge effect on first attack (extra damage against summons)
Level 6 - bounces up to 16 times, 160mana, 650damage, each jump deals less damage, has purge effect on first attack (extra damage against summons)

Zoz [Hotkey = X]
Level 1 - lasts 24 seconds, 155mana, 15dmg/s
Level 2 - lasts 24 seconds, 150mana, 25dmg/s
Level 3 - lasts 24 seconds, 145mana, 35dmg/s
Level 4 - lasts 24 seconds, 140mana, 45dmg/s
Level 5 - lasts 24 seconds, 135mana, 60dmg/s
Level 6 - lasts 25 seconds, 130mana, 75dmg/s

Tichmeh Armorz Aura [Hotkey = None]
Level 1 - Reduces nearby enemy units armor by -3
Level 2 - Reduces nearby enemy units armor by -5
Level 3 - Reduces nearby enemy units armor by -7
Level 4 - Reduces nearby enemy units armor by -9
Level 5 - Reduces nearby enemy units armor by -11
Level 6 - Reduces nearby enemy units armor by -20

Ultimate: Resurrection [Hotkey = V]
Level 1 - 150mana, brings back 10 friendly nearby units
Level 2 - 150mana, brings back 20 friendly nearby units
Level 3 - 150mana, brings back 30 friendly nearby units

-----------------------------------------------

Tinker - Tek Piecetinker

Special Ability:
None

Base statistics (level 1):
Strength - 20; Agility - 15; Intelligence - 20
Life: 600, Mana: 300
Damage: 22-28, Hero-Type Attack, Range: Melee
Armor: 5, Hero-Type

Final statistics (level 20):
Strength - 58; Agility - 34; Intelligence - 77
Life: 1550, Mana: 1155
Damage: 79-85, Hero-Type Attack
Armor: 10, Hero-Type

Custom spells:
Pocket Factory [Hotkey = Z]
Level 1 - 100mana, as the spell levels up, more powerful and numerous goblins are created
Level 2 - 110mana, as the spell levels up, more powerful and numerous goblins are created
Level 3 - 120mana, as the spell levels up, more powerful and numerous goblins are created
Level 4 - 130mana, as the spell levels up, more powerful and numerous goblins are created
Level 5 - 140mana, as the spell levels up, more powerful and numerous goblins are created
Level 6 - 150mana

Cluster Rockets [Hotkey = R]
Level 1 - 70mana, stuns land units for 1 second in area, deals up to 10 damage
Level 2 - 80mana, stuns land units for 1 second in area, deals up to 35 damage
Level 3 - 90mana, stuns land units for 1 second in area, deals up to 55 damage
Level 4 - 100mana, stuns land units for 1 second in area, deals up to 75 damage
Level 5 - 110mana, stuns land units for 1 second in area, deals up to 95 damage
Level 6 - 160mana, stuns land units for 1 second in area, deals up to 110 damage

Engineering Upgrade [Hotkey = None]
Level 1 - additional 10damage, increases Tinker's movement by 12%
Level 2 - additional 15damage, increases Tinker's movement by 24%
Level 3 - additional 20damage, increases Tinker's movement by 36%
Level 4 - additional 35damage, increases Tinker's movement by 48%
Level 5 - additional 45damage, increases Tinker's movement by 60%
Level 6 - additional 80damage, increases Tinker's movement by 90%

Avatar [Hotkey = V]
Level 1 - 250mana, +500life, 30damage, +5armor, spell immunity, lasts 40 seconds
Level 2 - 250mana, +750life, 40damage, +10armor, spell immunity, lasts 50?? seconds
Level 3 - 250mana, +1000life, 50damage, +15armor, spell immunity, lasts 60 seconds




Message edited by Antyone - Wednesday, 23-Feb-2011, 3:24 PM
 
Bond009Date: Tuesday, 22-Feb-2011, 9:18 PM | Message # 13
Overall Site Owner
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Messages: 3180
Awards: 3
Reputation: 7521
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hm looks cool so far but if u put it in forum try light blue or something blues always hard on the eyes

did ya do the debug mode thing yet? for the heros


 
-Kobas-Date: Wednesday, 23-Feb-2011, 4:28 AM | Message # 14
Legacy Staff
Group: Site Management
Messages: 248
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Reputation: 452
Status: Offline
Here you go web page for it smile
http://chf.ucoz.com/index/database/0-9

Bond and other admins can update it so once when you finish (or think that it's rdy) send me message and I will make button for it and make it visible smile


 
Master-HeroDate: Wednesday, 23-Feb-2011, 4:32 AM | Message # 15
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You might put cooldown on the spell on too.


Inactive mod.
 
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