Drake's Nest (4k){Make it like 8k and time shorter}
(FROM WIKI)
Purchase a Drake nest which produces a number of powerful flying drakes. These drakes have a strong attack and also benefit from attack and defense upgrades. Be careful where you place the nest, because if the drakes fly too far away from the nest, they will be automatically destroyed. Pipe of the Gods (6k) {A LITTLE higher like 6.5k}
(FROM WIKI)
One of the new ultimate items that appeared for 6.3. The Pipe of the Gods grants an impressive mana regeneration bonus, ensuring that with even one Pipe, it'd be very hard for your hero to ever run out of mana.
HEROES:
(Special for like 2k wins?)
Protoss Warship (2k)
Both High Templars and Psychic Judicators crew the Protoss Warship, which is nothing but a Carrier. Judicators use the Carrier as a focal point to project a reality-warping field that serves to conceal all friendly units within close proximity. Can learn Stasis Field, Hallucination, Interceptors and Recall. Attacks land and air units. this is a random only hero chances are approx 1/240.
Beserker (Same thing as blue dragon heroe but an orc form basically)
The Berserker pulls out a number blades and throws them at his enemies. The blades home in on the enemy and deals damage upon collision. Number of blades and damage increase with each level. Blades of Fury always has a cool down of 8 seconds
Gamera (Its a turtle)
A Strength based hero that can learn Summon Turtle, Life Drain, Healing Spray, and Turtle Swarm. Attacks land units.
Spells :
Brambles
Causes roots to burst from the ground, immobilizing, disarming and damaging enemy units within a target area temporarily. Damage and duration increases with every level. Brambles always costs 75 mana and has an AoE of 150.
(http://frenzy.wikia.com/wiki/Ravage)
Summon Penguins (Note that it says penguins but they are not chaos (They actually do like no dmg)
Summons Penguins the cute companion of sharon. As they do damage they get cutier till they can't stand it any longer and split into 2.
(http://frenzy.wikia.com/wiki/Sharon)
Three Bears (U can buff it down a little for in ssd, this would be rape) (lvl 3 owns like panda except with stun)
Falcon misses his old skills. He splits into three bears, each with an old falcon ability. If any of the bears survive to the end of the summon timer, the Falcon is reborn. All bears have blink, 40% cleave and 5% bash. Avatar grants a 5 bonus armor, 30 bonus damage amd 500 bonus hitpoints at all levels. The summon timer always last 50 seconds at all levels. 180 second cooldown.
(http://frenzy.wikia.com/wiki/Falcon)
What I Really Want Back
......(looks like this hero cant join chf footies)
(There is world's most dangerous man AKA Bill G but it is only in fake so i cant find it (same ult as Bill K but has stun/cleave/critical))
......
Raven Leap {MASDA'S ORIGINAL SPELL}
(Its like blink except it goes further but can get dmg during the way)
Raven leap transform the Masda into a raven and flies him to the target area. Enemy units near the masda are awed by his transformation and their movement speed is slowed by a certain percentage. The range and effect of this spell increase with levels. The spell duration and cooldown are 15 seconds at every level.
( http://frenzy.wikia.com/wiki/Masda)
Crow Throw {MASDA'S ORIGINAL SPELL}
(This spell sucks at unit killing (lvl 6 kills like 6 footies) but on a unit....it is a gg (spell is cast slowly so u can run away from delay))
Crow Throw is a channeling spell that takes 2 seconds to channel at every level. It allows Masda to throw a group of birds at at area, damaging that area of units significantly. The area of effect for this spell is a cone shape. The closer you are to units, the wider the target area will be, but the damage will be spread out across multiple units. And if you are at the very edge of Masda's range and hit a signle unit or hero, all of the birds will hit the single target, dealing full damage to that unit. Cooldown is 13 seconds at all levels.
( http://frenzy.wikia.com/wiki/Masda)
Ancient Portal {MASDA'S ORIGINAL SPELL}
(LVL 1,2 and 3 only summons 1 chimera..Other than that, its a really great spell)
Opens the Zylo Portal, allowing a mighty Chimera to fly through and raise krows from nearby corpses to parasite enemies. The Chimera has the ability to raise GiantKrows from corpses, which costs the Chimera 50 mana at all levels. GiantKrows have the Parasite ability, which inflicts enemy units with a parasite. This parasite does damage over time, and if the unit dies under the effect of the parasite, a Feathery Minion will spawn from the unit. GiantKrows damage increases at each level, while Feathery Minions damage are always 6-10. The Chimera also has a secondary ability called "Carry was Chimera". This spell is basically a single unit taunt ability. When cast on a unit, all enemy units in a 500 radius will be forced to attack the unit. This spell lasts 5 seconds and has a 20 second cooldown.
( http://frenzy.wikia.com/wiki/Masda)