The Defender and Dream Eater Heroes! [Isicera] The Defender (Partially customizable)
Appearance: Wisp
Name: Captain Obvious
Title: The Defender
Attack type: Melee
Primary stat: Strength
Move speed: Average
Starting Strength: 25 (Very, very high growth rate)
Starting Agility: 16 (Low growth rate)
Starting Intelligence: 16 (Low growth rate)
Skills:
1:Protection: An actually useful variant of lifelink for keeping your units alive toggle on off with 0 CD.
L1: Takes 70% of the incoming damage for allied units within command aura range. Reduces Damage by 20%
L2: Takes 75% of the incoming damage for allied units within command aura range. Reduces Damage by 35%
L3: Takes 80% of the incoming damage for allied units within command aura range. Reduces Damage by 50%
L4: Takes 85% of the incoming damage for allied units within command aura range. Reduces Damage by 65%
L5: Takes 90% of the incoming damage for allied units within command aura range. Reduces Damage by 80%
L6: Takes 95% of the incoming damage for allied units within command aura range. Reduces Damage by 95%
2: Shield ally: Casts Divine shield on an ally
L1 8 second duration 15 second cool down
L2 12 second duration 18 second cool down
L3 16 second duration 21 second cool down
L4 20 second duration 24 second cool down
L5 24 second duration 27 second cool down
L6 28 second duration 30 second cool down
3: Customizable:
4: Heroes never die: Reincarnation with half of the normal cool down.
With a good third skill to keep this hero alive you can let Banshees take L6 carrion and live, targetting units/allies while this hero is alive will not do very much for you so it's beyond vital to kill him immediately if you want your damage to be worth it, early on AoEs massacre him despite his high strength, once he has some way to stay healthy and alive though L6 protection means you must kill him immediately. If you L3 Yamato an allied hero of his at this point if the hero's armor was 0 both them and Captain Obvious would take 150 damage. Target the helpful idiot before he becomes too big a threat. On his own he's actually fairly harmless, but with things to deal damage he becomes very good.
[Isicera] The Dream Eater (Partially customizable)
Appearance: Shade
Name: It
Title: The Dream Eater
Attack type: Tiny Shade
Primary stat: Intelligence
Move speed: below average
Starting Strength: 15 (Low growth rate)
Starting Agility: 16 (Low growth rate)
Starting Intelligence: 18(normal growth rate)
Skills:
1: Slumber: Sleep with an AoE, area is the same as equivalently leveled silence. Double sleep's mana cost and 125% cool down.
2: Customizable:
3: Customizable:
4: Nightmare: Locks target in a night terror from which they cannot escape. Must be cast on a sleeping target.
L1: 10 Damage per second until the target awakens, 50% chance that the target taking damage from attacks/spells will not awaken it. L2 Silence AoE Triple L2 silence mana cost.
L2: 20 Damage per second until the target awakens, 75% chance that the target taking damage from attacks/spells will not awaken it. L4 Silence AoE Triple L4 silence mana cost.
L1: 30 Damage per second until the target awakens, 100% chance that the target taking damage from attacks/spells will not awaken it. L6 Silence AoE Triple L6 silence mana cost.
The Dream Eater has absolutely terrible stats, is slow, and without items can't effectively use their skills often at all. However it's more than capable of disemboweling threats safely provided it can get the mana to do so and avoid dying in the process.