These abilities are memory leak free, and should all work with CHF. They have been reworked from their previous form, and some of them haved changed. Different than before, I will post abilities in pairs of 6, all at once. I will never post more than 6 abilities on one post for these main reasons: 1)Master-Hero won't have to continually update my list 2)It's easier if people don't have to keep referring back to one list to see if there are new abilities. Rather, now, if you see a new post (i.e. Jeriko - Ability List (2)) then you'll know that I have a new list out. 3) It's more organized in my opinion. (My old "Jeriko - Ability List" will soon be deleted. All new posts will have the suffix of (#) to distinguish themselves)
(Status: Created/Downloadable)
Throws a barrel at target location.
Barrel Attributes: ----------------------- -Taunts every 8 (Decreases per/lvl) seconds -Reinforced Edges, returning 20% (+10% per/lvl) of melee damage -1000 (+500 per/lvl) hp -Lasts 40 seconds.
Barrel will explode at the end of the duration dealing 40 (+40 per/lvl) damage to all units in a radius of 400. Clicking the self destruct button on the barrel will make it prematurely detonate.
Interested? You can download it here: http://www.box.net/shared/jhgtgj4h1a
(Status: Created/Downloadable)
-Passive- Every 20-40 seconds, one of three effects will happen: 1) 40% chance; you are healed for 12%-15% (+2% added to max% per/lvl) of your maximum life. 2) 20% chance; you deal 0-300 (+50 to max damage per/lvl) damage to a random enemy hero. 3) 40% chance; you hex a random hero for 5 (+2 per/lvl) seconds.
Heres the link if you're interested (map is unprotected): http://www.box.net/shared/7z2t8230u1
(Status: Created/Downloadable)
Slams the ground, raising the earth around all enemy heroes within a radius of 2500 (+2500 per/lvl) - trapping them. These heroes are also damaged for 150 (+75 per/lvl) and dazed. Lasts: 5 (+2 per/lvl) seconds Cooldown: 100 (-10 per/lvl) seconds.
Check it out and download it from: http://www.box.net/shared/2e34pt1e1y
(Status: Created/Downloadable)
Slams the ground dealing 40 (+40 per/lvl) damage in a radius of 250 (+20 per/lvl). If there is a Wind Walked unit within this radius, it is taken out of stealth and dealt an additional 25 (+25 per/lvl) damage.
If your interested you can download it and check it out here: http://www.box.net/shared/o3sqv18y95
(Status: Created/Downloadable)
-Passive/Improved- Effect 1: Increases mana regen of units in range by 50% (+10% per/lvl) Effect 2: Every third spell cast by units under the effect of Brilliance Aura will deal 10% (+1% per/lvl) of their maximum mana as damage in an aoe of 200 (+25 per/lvl). -Total damage caps at 65 (+35 per/lvl) -Spell count stacks remain even out of Brilliance Aura.
Interested? You can download it and check it out here: http://www.box.net/shared/u2x5e5d4rn
(Status: Created/Downloadable)
-Improved- Channel; drains 20 (+10 per/lvl) hitpoints per/seconds over 5 seconds and slows the target unit by 40% (+5% per/lvl). Cooldown: 15 seconds.
Interested? Download and check it out here: http://www.box.net/shared/ty89z5ta0g
Message edited by Jeriko - Monday, 29-Nov-2010, 6:48 PM