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Forum » CHF Development and Discussion » Heros, Abilities, and Items » Death tower.
Death tower.
Cheesy-GordiaDate: Wednesday, 12-Jan-2011, 8:25 PM | Message # 1
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Idk, I think this ultimate kinda annoying. The splash can hit the workers all the fucking time when they repair which is very very annoying.

Idk, im still thinking.

What u guys think about dtower, maybe a slight decrease on the splash or diff aspect or is it good the way it is. Its srsly being too overused now adays cuz its sooo effin strong.

So what u guys think, little nerf or stay?




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jonathan290Date: Wednesday, 12-Jan-2011, 9:08 PM | Message # 2
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in my opinon is a bit overpowered but still very good because the tower at level one does not do anything so the only thing I would change is to have the splash when attacking buildings.
and will hopefully serve
 
mb53Date: Wednesday, 12-Jan-2011, 9:20 PM | Message # 3
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Maybe nerf the level 3 tower, but the level 1 and 2 are pretty easy to deal with.

I used to use it with hk, just to make some farming money, and people always ignored it, instead of attacking it which is stupid and their fault =P



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CouDate: Thursday, 13-Jan-2011, 3:53 AM | Message # 4
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lol! Oh the Death tower. You either love it or hate it! For me I'd vote for it to be nerfed but only because I'm complaining that it happens to be the only ulti the tower of terror!! cant stop or destroy, so people that know how to use DT, use it to take my base out when I have terror. base killing someone that has a terror is a good tactic to use with DT by making it out of range from the terrors range. But I am annoyed with the splashing of the builders. Ai papi! -.-



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TrixxareforkidsDate: Thursday, 13-Jan-2011, 6:34 AM | Message # 5
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Quote (Imported_N00b)
base killing someone that has a terror is a good tactic to use with DT by making it out of range from the terrors range. But I am annoyed with the splashing of the builders. Ai papi! -.-

Or you could just tech dryads...

Seriously, though. Death tower is more annoying than it is good...


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CouDate: Thursday, 13-Jan-2011, 6:45 AM | Message # 6
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ya that's the point I forgot to mention that I wanted to add but forgot. lol. By tier 3, the base armour is not only high, but the HP too and the DT will only be insignificant damage. To me though, I have plans with that gold lol I dont like tiering if I'm building stuff lol



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AgresionDate: Thursday, 13-Jan-2011, 6:54 AM | Message # 7
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I think that DT should be rebalanced in comparison with Infernal. Looks to me that its much more popular than Infernal, althou the main difference is mobility. Maybe a slight nerf on DT, or buff on Infernal.
 
Master-HeroDate: Thursday, 13-Jan-2011, 12:28 PM | Message # 8
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DT are able to kill arcanes and other towers, because they got such a high range. That's probally why it's more popular than infernal.


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NoBrainDate: Thursday, 13-Jan-2011, 12:36 PM | Message # 9
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Death Tower lvl 3 + potion of focus = ><


je l'ai rêvé si fort... que les draps s'en souviennent..
 
lolbladeDate: Thursday, 13-Jan-2011, 6:17 PM | Message # 10
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DOnt nerf it U just have to kno how to handle it
It is a building so it can be taken down fast by a demolisher with scroll or trueshot but all im saying is most ranged tech can kill it off without too much serious farming

ANothweer good strat is to send in middle, when all ur opponent's melee surround it blizzard them and then use windwalk. This strat is so OP i earned like 24k before me connection got lost LOL worst upset


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AntyoneDate: Thursday, 13-Jan-2011, 6:40 PM | Message # 11
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Quote (lolblade)
ANothweer good strat is to send in middle, when all ur opponent's melee surround it blizzard them and then use windwalk. This strat is so OP i earned like 24k before me connection got lost LOL worst upset

I dont really get it. U are saying that u send your footies or any other units middle and u feed with blizzard? Any game after mass, it is rare for the others to get foots out of their bases, most of them got swarm/novas etc. so no need for units really. If you talk about any mid game or close to end then this fails for sure. Unless all teams or at least 2 are teching. Nobody would send units against foots or any other easy feed.

Well you say it is easy to handle. If the whole team gets DT as ulti skill and they all got pots, you will defo feel the power of 6 towers in your base.


 
lolbladeDate: Thursday, 13-Jan-2011, 6:50 PM | Message # 12
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I was talking MIDDLE OF BASE lol
Lol if 3 players get DT it is hard. but 9 chimeras can BK even faster. EVer thought of 3 earthquakes lol 3 stampedes 3 infernals

Just wanna say any three ulti with potion of focus requires the whole team to kno each other and any three ultis combined can do a lot of damage

Demolisher, ranged is all for 1-2 DT not 6 lol


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Message edited by lolblade - Thursday, 13-Jan-2011, 6:53 PM
 
CouDate: Friday, 14-Jan-2011, 6:54 AM | Message # 13
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lol yup I love using tower in the centre of enemies base and blizzard too or I'd use carrion swarm and wave if I got Medhiv but very rarely I use a DT. I nromally have transmute as an ulti or avatar if I got mauler. happy



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Pyo-LizZoODate: Friday, 14-Jan-2011, 9:55 AM | Message # 14
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I dont think that DT is overpowered. With tiered Units you can handle towers properly. My experience so far.

Yes , they are annoying but immobile.

I mean lasso + chimes lvl 3 are way more annoying. :P

no nerf needed for DT imho.

;D


pew pew - hele killer style

 
Vampirism_FireDate: Friday, 14-Jan-2011, 10:45 AM | Message # 15
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@ Pyo: LOL

DT level 1 and 2 are overall balanced. I think lvl3 is a bit OP though. I know if you place a new DT the old one disapears, don't know how potion of focus effects it though.



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