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Forum » Warcraft III & WC3-4Life Server » Map Making Resources » josh12508's Help page
josh12508's Help page
Bond009Date: Thursday, 22-Mar-2012, 5:13 PM | Message # 1
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Hes been sending quit abit of pm's so this will help cut down in pm's and also some easier questions others can help answer too smile

The name of his game is Footies Defense



 
josh12508Date: Thursday, 22-Mar-2012, 5:38 PM | Message # 2
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hey guys im making my map as we speak and i need some help with recipie shops and also auto spawning (as in the foots that come out of your base in footies) wacko

RIP-TBS and old CHF, we will miss you both. =(
 
MASTA_BKRDate: Thursday, 22-Mar-2012, 7:29 PM | Message # 3
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so your looking for a map maker, or someone to help give you ideas?

spider is my bitch
 
Bond009Date: Thursday, 22-Mar-2012, 7:51 PM | Message # 4
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Quote (MASTA_BKR)
so your looking for a map maker, or someone to help give you ideas?

He means help with working on his game, technical stuff..
hes making a siege type game based from footmen, its 2v2v2v2 and it will have a neutral base in the middle you need to protect or something, if it dies your team loses.

Quote (josh12508)
recipie shops and also auto spawning

this is something you should worry about later after you have the game basis done this requires some coding to work.

you should get all the items made and units and bases aka tiers and towers and ability's and all that done before u worry too much about game code that comes in last because you cant code anything anyway till that stuff is done.

as for your PM question to make splash damage?
you said something about chemical rage.. which is an ability that changes a unit into a different unit like for the alchemist.. so not sure what you mean but if you mean as in attack if its a melee unit you need cleave and if your talking about splash damage for ranged units thats right above attack in the world editor you have to edit that full med and small aoe splash affect and also change missile to missile (splash) look below attack damage and you'll see it


 
josh12508Date: Thursday, 22-Mar-2012, 8:58 PM | Message # 5
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tyvm for the help

Added (2012-03-22, 9:58 PM)
---------------------------------------------
any suggestions and advise please either pm me or leave it up on this page. your help is very much apprieciated.


RIP-TBS and old CHF, we will miss you both. =(
 
Bond009Date: Thursday, 22-Mar-2012, 9:27 PM | Message # 6
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Ok i spent a little while on your map and emailed it back to you now smile

 
2DaYuDiEDate: Friday, 23-Mar-2012, 2:44 AM | Message # 7
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Quote (josh12508)
recipie shops

What kind of recipies? just like in footies? thats easy to do, else u can try implementing a more advanced system, like this http://www.hiveworkshop.com/forums....>

Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Claws of Attack +15) Equal to True
((Triggering unit) has an item of type Crown of Kings +5) Equal to True
((Triggering unit) has an item of type Kelen's Dagger of Escape) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Claws of Attack +15)
Item - Remove (Item carried by (Triggering unit) of type Crown of Kings +5)
Item - Remove (Item carried by (Triggering unit) of type Kelen's Dagger of Escape)
Hero - Create Mask of Death and give it to (Triggering unit)
Else - Actions

Quote (josh12508)
auto spawning

could do something simple like this...

Events
Unit - A unit enters (Playable map area)
Conditions
(Unit-type of (Triggering unit)) Equal to Footman
Actions
Unit - Order (Triggering unit) to Attack-Move To (Center of (Playable map area))

problem is that u could stop them from moving, nestharus had a very nice system to disable that you from controlling them (he used it in his map wmw masters).. the easiest way would change the even to 'evry 0.03 seconds of game' or so... which isnt really nice

good luck with the map smile


 
josh12508Date: Friday, 23-Mar-2012, 6:41 AM | Message # 8
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thanks for the help on the recipies but bond is the one who will be doing the triggers, i will just be thinking of the items. but i could use some help with thinking of items to use/ make. i likes die's idea of the mask of death, make a mask that gives life steal probibly equal to 50-60% with bonus att and hero stats.

RIP-TBS and old CHF, we will miss you both. =(
 
2DaYuDiEDate: Friday, 23-Mar-2012, 6:51 AM | Message # 9
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ah i see, i wasnt really giving an example for a real item, just showed how to do it easily... its the first 4 items in the list in editor xD

 
Bond009Date: Friday, 23-Mar-2012, 3:34 PM | Message # 10
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lol hele

idk if he yet knows where the code even is, he doesnt so much need help with code advice yet as he needs help with unit and ability data type issues. like for example for the middle store to regen mana he has brilliance aura instead of Life Regeneration Aura, and it has 0 affect becuz the bril aura only heals allies and the store is a neutral


 
josh12508Date: Friday, 23-Mar-2012, 4:45 PM | Message # 11
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can you tell me how to do that and also how to increase the maximum level of the heros? those are 2 things that i have spent extended time looking for.

RIP-TBS and old CHF, we will miss you both. =(
 
Bond009Date: Friday, 23-Mar-2012, 4:53 PM | Message # 12
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i already did that for ya on that map i sent you in email you just gotta copy over those few things you did, just copy and paste the 2 units and items and abilities u did. remember u can copy paste 1 from each tab at a time all at once (by tab i mean units tab and items tab etc..)

 
josh12508Date: Saturday, 24-Mar-2012, 6:41 PM | Message # 13
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bond, tell me if you think this will work. i will create all of the items,hero's and buildings and ill send one of the maps to you for all of the coding and triggers, once you finish the coding that you can do. then ill paste my units and whatnot into that map, by then it will be finished, and i will send you the map with everything in it for the final coding and triggers. pm me or email me what you think of this idea. smile

RIP-TBS and old CHF, we will miss you both. =(
 
Bond009Date: Saturday, 24-Mar-2012, 7:10 PM | Message # 14
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lol hmm maybe i'll have sometime to help you with some of it, but i wont be able to have time for all of it probably but i can do enough to make it playable for ya. did u ever check your email yet?

 
josh12508Date: Saturday, 24-Mar-2012, 7:22 PM | Message # 15
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yea i got the map from my email and started copying the units in. takes a bit cuz my comp is kinda slow, and world edit hates me, but im bout half way done copying. dry

RIP-TBS and old CHF, we will miss you both. =(
 
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