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Altar cost - Forum

 
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Altar cost
GauntDate: Friday, 22-Jul-2011, 12:24 PM | Message # 1
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i think the altar should cost 20k because its better than any other 15k item, altar can kill nightmare, altar can kill penguins, altar can kill golems, altar can kill other altars so... its reaaaaally strong to be 15k item =P
answer what do you think
 
mcw[STAR]Date: Friday, 22-Jul-2011, 1:29 PM | Message # 2
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increase survivability if the price goes up
 
AntyoneDate: Friday, 22-Jul-2011, 1:35 PM | Message # 3
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Quote (mcw|STAR|)
increase survivability if the price goes up


how can u increase its survivability, u want higher def, life together with div shield that lasts a loong time come on..
not to mention u can put it in zep etc

defo a good idea to make it a 20k maybe more.


 
Alex[STAR]Date: Friday, 22-Jul-2011, 3:11 PM | Message # 4
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To balance it out you need D-shield on the batrider, that makes the Altar a good item for 15k.

 
ÜberGeekDate: Friday, 22-Jul-2011, 4:20 PM | Message # 5
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Altar needs to be a once-usable item, just like in every normal footy game before CHF.

I'm baffled why it got permanent in this version, the whole zepp/mass altar/hiding late-game strats are ridiculous.
It was never meant to be that way, it really messes up the endgame fun.

OR, Altars should cost 27k gold.


I am Über, the craziest Über ever.

FTL forever

Onwards comrades!


Message edited by ÜberGeek - Friday, 22-Jul-2011, 4:21 PM
 
LadyInYellowDate: Friday, 22-Jul-2011, 6:21 PM | Message # 6
Grunt
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Altar should just stay
but it should only do like 3 times
 
GauntDate: Friday, 22-Jul-2011, 6:43 PM | Message # 7
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bop 240 you see others threads about nightamare too weak, penguins too weak, heros too weak but... i think that is the point, the altar its OVERstrong =P
 
DragonWarriorDate: Friday, 22-Jul-2011, 6:59 PM | Message # 8
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No its not. Nobody would buy shit for 20k


"It's not how many hours you put into it, but what you put into the hours."-Micheal Jordan
"Be the change you wish to seek in the world"-Ghandi
 
mcw[STAR]Date: Friday, 22-Jul-2011, 8:07 PM | Message # 9
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18k altar and 200 more hp
 
2DaYuDiEDate: Saturday, 23-Jul-2011, 4:42 AM | Message # 10
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Quote (mcw|STAR|)
increase survivability if the price goes up

they re pretty immortal already... if u use it right

and 15k is ALOT... this item is just fine compared to other things of its price (exept golem)


 
LadyInYellowDate: Saturday, 23-Jul-2011, 7:06 AM | Message # 11
Grunt
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Golem should be lik 8.5k
maybe even less.lol
 
GauntDate: Saturday, 23-Jul-2011, 12:24 PM | Message # 12
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Quote (2DaYuDiE)
is just fine compared to other things of its price
but that item kill 20 items of same price so... i can think... penguins will die, golems will die, units will die, heros without lvl 1 reencarnation or item will die.
in FTD you recover all gold with 1 altar... kills mass units... and you still think there is "fine"? i really dont like the use of altar every fuckin game. but is the most "WTF its really cheap"
 
DragonWarriorDate: Saturday, 23-Jul-2011, 1:43 PM | Message # 13
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How would you like it if it only dealt 90% or even partial damage to every unit? It would be useless.

And like i said before, nobody would buy sh!t for something more than 15k unless there's a real point to it.

Altar is good as it is

Think of how slim the chances are of someone having an altar while you have pengs. And I don't think you noticed that altars are easy to counter if you had a ranged hero.



"It's not how many hours you put into it, but what you put into the hours."-Micheal Jordan
"Be the change you wish to seek in the world"-Ghandi
 
GauntDate: Saturday, 23-Jul-2011, 2:40 PM | Message # 14
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the chances to not get a ranged hero are... 5,55% and what do you do now? you fuck yourself and wait until the altar kills you =P and you are telling me that i had to have a ranger hero? why?

Come with a good argument and we would talk...
 
Alex[STAR]Date: Saturday, 23-Jul-2011, 4:13 PM | Message # 15
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Quote (Gaunt)
OVERstrong =P

Yeah, so put a dshield on the batrider.


 
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