Thursday, 02-May-2024, 5:01 PM
Logged in as Guest
Group "Guests"

WC3-4Life / Custom Hero Footies!!!

Spell Review and Suggestions by SOUNDWAVES - Page 3 - Forum

 
  • Page 3 of 3
  • «
  • 1
  • 2
  • 3
Forum moderator: Bond009  
Forum » CHF Development and Discussion » Balancing Current Game Content » Spell Review and Suggestions by SOUNDWAVES
Spell Review and Suggestions by SOUNDWAVES
SOUNDWAVESDate: Tuesday, 06-Sep-2011, 10:01 PM | Message # 31
Ninja
Group: Investor
Messages: 958
Awards: 1
Reputation: 2145
Status: Offline
Quote (killerrange)
piercing damage is like splash


nah piercing is just attack type. splash is just optional.

Quote (Cheesy-Gordia)
What about splash damage for level 5 -6?

I think it would be too OP then

---------------------------------------------------------------------------------------------------------------------------------

Once again most of dispellable summon creeps should be buffed.
Lv1 quilbeast , lava spwan , hawks are usless. those lv2 summons should be replace at lv1 and same to lv2(lv3 should be replace lv2, and so on).
what about lv6? Give some new more powerful summon.

Once again nerf Newt bop abolish magic to 350~200




Rest in Peace Rookies
 
ballsout13Date: Thursday, 15-Sep-2011, 5:43 PM | Message # 32
Noob
Group: New Users
Messages: 18
Awards: 0
Reputation: 22
Status: Offline
Quote (SOUNDWAVES)
Once again most of dispellable summon creeps should be buffed.
Lv1 quilbeast , lava spwan , hawks are usless. those lv2 summons should be replace at lv1 and same to lv2(lv3 should be replace lv2, and so on).
what about lv6? Give some new more powerful summon.


I definitely agree. Though lava spawn lvl 1 and 2 are actually pretty good for mass if they dont get dispelled. But yea, for level 6 I might say make slightly stronger but the easiest thing would be to make them undispellable or have some resistance
 
a_chinese_kidDate: Thursday, 15-Sep-2011, 7:41 PM | Message # 33
Robotic Ninja
Group: Clan Members
Messages: 3952
Awards: 0
Reputation: 3157
Status: Offline
lol agreed there defense is horrible
 
SOUNDWAVESDate: Friday, 16-Sep-2011, 4:39 AM | Message # 34
Ninja
Group: Investor
Messages: 958
Awards: 1
Reputation: 2145
Status: Offline
Quote (ballsout13)
Once again most of dispellable summon creeps should be buffed.
Lv1 quilbeast , lava spwan , hawks are usless. those lv2 summons should be replace at lv1 and same to lv2(lv3 should be replace lv2, and so on).
what about lv6? Give some new more powerful summon.

Once again nerf Newt bop abolish magic to 350~200


I can see most of LV1~ LV3 spells are almost same as ladder.
HK spell doesnt really matter but summons & AOE skills have big difference.
1st of all, ladder deal with less units while chf deals mass units, so summon units works fine with small number in ladder.
also ladder have enough time before you face mass units. you can creep and harass with few units.
but in chf you have to face mass units right after game start. aoes working fine but not summons.

2nd ladder needs tier2 or tier3 and need upgrade to dispell summons except NE(human need tier2 base with priest upgrade, orc need tier2 base with walker upgrade, ud need tier3 with destroyer upgrade).
But in chf, you don't need any upgrade. just jammy or wand of negation can handle every low level summons. although you can use xmute.

w/e Bear is OP compare with other summons, but I don't want nerf. Bear have weakness against arcane tower and it became weak in late game.
so how about every LV6 summons armor can be upgradable like LV6 bear?




Rest in Peace Rookies


Message edited by SOUNDWAVES - Friday, 16-Sep-2011, 4:40 AM
 
Forum » CHF Development and Discussion » Balancing Current Game Content » Spell Review and Suggestions by SOUNDWAVES
  • Page 3 of 3
  • «
  • 1
  • 2
  • 3
Search:
Login Form
Search
Make Donation
Latest Posts










CHAT
Social Networking
Our poll - 1
Rate our map
Total of answers: 501
Stats
<
Copyright Bond009 © 2024 | Create a free website with uCoz