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Forum » CHF Development and Discussion » Balancing Current Game Content » Spell Review and Suggestions by SOUNDWAVES
Spell Review and Suggestions by SOUNDWAVES
killerrangeDate: Friday, 26-Aug-2011, 9:28 PM | Message # 16
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Quote (soundwave)
#107 Doom Guard
Doom Guards ability needs some buff
Dispel : 200 -> 400. and more area.
lv3 - spawns 5 doom guards. would it be OP?

Rain of fire needs more damage on doom guards



I'm here to help :D
 
LadyInYellowDate: Friday, 26-Aug-2011, 9:40 PM | Message # 17
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Doom guards just need

lvl 6
reign of fire

lvl 6
stump

1k dispel

and more health.

Lower freaking howl of terror
or increase awe aur and frosy aura... Howl does tizmeh and frost aura amd awe
 
13riNgiToNDate: Saturday, 27-Aug-2011, 7:09 AM | Message # 18
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Doom guards just need

lvl 120 coil

100000000000000k dmg

10000000000000000000000000000000000000k dispel

and infinite mana and health.



Owls <3
 
killerrangeDate: Saturday, 27-Aug-2011, 7:23 AM | Message # 19
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Quote (13riNgiToN)
Doom guards just need

lvl 120 coil

100000000000000k dmg

10000000000000000000000000000000000000k dispel

and infinite mana and health.

greatt ideaa smile



I'm here to help :D
 
AChineseKidDate: Saturday, 27-Aug-2011, 8:04 AM | Message # 20
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Quote (13riNgiToN)
Doom guards just need

lvl 120 coil

100000000000000k dmg

10000000000000000000000000000000000000k dispel

and infinite mana and health.

finally someone actually provides a realistic approach to the whole doom guard pandemic
 
2DaYuDiEDate: Saturday, 27-Aug-2011, 9:26 AM | Message # 21
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Quote (LadyInYellow)

lvl 6
reign of fire

lvl 6
stump

1k dispel

and more health.

i hope ur joking like bringiton...
lvl 1 doom guards is actually quite good compared to other lvl 1 ultis, but increasing the lvl doesnt change enough
Quote (LadyInYellow)

Lower freaking howl of terror
or increase awe aur and frosy aura... Howl does tizmeh and frost aura amd awe

wtf??????????????? still joking i hope??? howl of terror is FAR from OP
and skills u cast SHOULD have a bigger effect than auras ofc.......
and how the fuck shud howl give tichmeh?????????


 
LadyInYellowDate: Saturday, 27-Aug-2011, 11:29 AM | Message # 22
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howl of terror gives tizmeh
its not in description
but it does.. why do u think i use it with newts?
it gives 3 auras all lvl 6 in lvl 6...wtf !}
====================so plz lower howl of terror shit---------------------

DOOMGUARDS ARE "DOOM" "GUARDS"
THEY SHOULD BE SATAN;S ELITE WARRIOR
IN OTHER WORDS.. THEY SHOULD HAVE (i agree with this)
1---------------------------------------------------------- attack (-- = 0)
1--------------------------------------------------------- etc
5--------------------------- DEF
AND 1000000000000000000000000000000000000000000000000000000000 SATAN RING OF HELL (+800 to all stats)

:):P
 
XXkillerbeansXXDate: Saturday, 27-Aug-2011, 10:11 PM | Message # 23
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Quote (2DaYuDiE)
vl 6
stump

ult stun heroes? 2 war stomp is ult stun on hero. imagine 4. mebbe lvl 2 war stomp...
 
Cheesy-GordiaDate: Saturday, 27-Aug-2011, 10:56 PM | Message # 24
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Quote (LadyInYellow)
. Howl does tizmeh and frost aura amd awe


What... The ... Fuck ... Are ... You ... Smoking?????

It does reduce armor and attack but only a limited time and does nooooooo damage. It doesn't slow units...

Added (2011-08-27, 11:56 PM)
---------------------------------------------
And also it only reduces 5 armor level 6.




I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ


Message edited by Cheesy-Gordia - Saturday, 27-Aug-2011, 10:48 PM
 
ArcttyDate: Saturday, 27-Aug-2011, 11:37 PM | Message # 25
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The best living or dead hands down huh?
less talk more head right now huh?
and my eyes more red than the devil is
and I’m bout to take it to another level bitch
there you go again, ain't nobody as cold as this
do the rap and the track triple double no assist
but my only focus is staying on some bogus shit
argue with my older bitch acting like I owe her shit
I heard the people saying raps are gettin trap mayne
bought the chain that always give me back pain
fucking up my money so yeah I had to act sane
Chi nigga but these hoes love my accent
she came up to me and said this the number 2
if you wanna make it number one your number 2 now
this that goose an’ Malibu I call it Malibooya
God damn Yeezy How I hit em with the new style
know that motherfucker well, what you gonna do now
whatever I wanna do, gosh it's cool now
nah gonna do, uh its a new now
think yo motherfucker really really need to cool down
cause you will never get on top off this
so mommy best advice is to get on top of this
have you ever had sex with a pharaoh
I put the pussy in a sarcophagus
now she claiming I bruise her esophagus
head of the class and she just want a swallowship
I’m living the future so the presence is my past
my presence is a present kiss my ass
 
Cheesy-GordiaDate: Friday, 02-Sep-2011, 11:32 PM | Message # 26
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Quote (SOUNDWAVES)
#21 serpents ward

LV1, LV2 ward is one of the most op spell in mass. and really good to farm units at enemy base.
Cant lose mass if 3ppl in 1 team uses this skill. no no it rapes at mass. lv1, lv2 have magic damage so it is much better than low level aoes.
To be balanced, lv1, lv2 wards mana costing should be at least 80~120. then hero gonna move close to middle to take mana regen effect. then opponent can take more chance to attack wards.


You forgot to mention the fact in this thread that serpant wards should be buffed for the later levels though.




I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
KinGDate: Saturday, 03-Sep-2011, 0:06 AM | Message # 27
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Quote (SOUNDWAVES)
#7 thorns aura.

to take this aura effect, opponent should be melee tech and needs big armors with huge hp.
but normally there are only 9 spaces and there are better spells to choose. so you dont need to pick this aura. devotion or healwave would be better choice.
It's only useful in late SSD games that can be picked by 2nd, 3rd hero.

It will be tactically useful if this aura is buffed by 2 times than now(or lv6 150% returns) , then this aura can restrict choice of enemy tech or force to choose opponent vampiric aura.


making spiked cap almost usless when u can give this aura to you whole team


I'm still winning ....... Like charlie sheen
 
SOUNDWAVESDate: Sunday, 04-Sep-2011, 0:21 AM | Message # 28
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Quote (KinG)
making spiked cap almost usless when u can give this aura to you whole team


it stacks good with thorns aura so doesnt matter or buff this spiked cap it isnt famous spell since every hero killer uses his spell not units.

Quote (Cheesy-Gordia)
You forgot to mention the fact in this thread that serpant wards should be buffed for the later levels though.


I put this on bonds thread.

Once again lv5 lv6 should take more number of wards and duration time.
lv3 and lv4 wards arent that worth to upgrade from lv2. So this should take less mana cost and number.

LV1 100mana 2 magic ward
LV2 110 3 magic ward.
LV3 80 3 piercing
LV4 70 4 Piercing
LV5 70 3 piercing
LV6 100 4~5 piercing wards with highest duration

How do you think?




Rest in Peace Rookies
 
Cheesy-GordiaDate: Sunday, 04-Sep-2011, 1:14 AM | Message # 29
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What about splash damage for level 5 -6?



I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
killerrangeDate: Sunday, 04-Sep-2011, 6:29 AM | Message # 30
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piercing damage is like splash


I'm here to help :D
 
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