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Forum » CHF Development and Discussion » Balancing Current Game Content » Earthquake
Earthquake
Millzy909Date: Friday, 20-Jan-2012, 11:49 AM | Message # 1
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Earthquake is way too OP early on in FTD.
People rush to level 16 and level 3 earthquake which is easily achieved within a few rounds and then kill half the bases in the map as no one has had chance to tier yet.
yes its relatively easy to stop if you have time, but with tier 0/1 base you don't have the time!
Newer players especially aren't even sure what is going on before they are told that they are defeated.
That is all.



Science shows I win...
 
a_chinese_kidDate: Friday, 20-Jan-2012, 5:24 PM | Message # 2
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yeah earth quake is kinda cheap sometimes some people are like 50 feet away when they use earthquake you can use it pretty far away
 
Legal_lifeDate: Friday, 20-Jan-2012, 7:09 PM | Message # 3
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u can just buy a owl, and a few rats and get frost tower s:D
 
a_chinese_kidDate: Friday, 20-Jan-2012, 8:55 PM | Message # 4
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yeah but early game you don't have that much gold and you're not that but prepared but level 16.... ssd? then i don't think it should be to hard to counter.....
 
Legal_lifeDate: Friday, 20-Jan-2012, 10:18 PM | Message # 5
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a rat is only 225
owl is like 200 too
 
FirNesSDate: Saturday, 21-Jan-2012, 0:53 AM | Message # 6
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I just agree with Legal, you just need one rat to reveal and then to cast silence.

 
jonathan290Date: Saturday, 21-Jan-2012, 10:06 AM | Message # 7
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It's too op if 3 players pick it like it has happend to me because u have 6 secs to stop it or ur base dies and of u don't realize u r being quaked its gg
 
ic3dt3aDate: Saturday, 21-Jan-2012, 3:30 PM | Message # 8
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earthquake should not be able to be picked if u have windwalk, if u go and buy the windwalk from the shop, it should just change ur earthquake to tranquility

http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
 
Legal_lifeDate: Saturday, 21-Jan-2012, 4:23 PM | Message # 9
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that just makes eq useless tho..
 
a_chinese_kidDate: Saturday, 21-Jan-2012, 5:01 PM | Message # 10
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pretty much any ulti is useless without ww
 
ic3dt3aDate: Saturday, 21-Jan-2012, 5:54 PM | Message # 11
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Quote (a_chinese_kid)
pretty much any ulti is useless without ww


noobs...


http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
 
Legal_lifeDate: Saturday, 21-Jan-2012, 7:31 PM | Message # 12
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what about doomguard, and veng, and chimera etc.
 
ic3dt3aDate: Saturday, 21-Jan-2012, 9:41 PM | Message # 13
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Quote (Legal_life)
what about doomguard, and veng, and chimera etc.


noobs need to run away/hide so lame...


http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
 
a_chinese_kidDate: Saturday, 21-Jan-2012, 10:35 PM | Message # 14
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i said pretty much. other then summons and the ones where you can't ww its useless SOMEONE try to use star fall without it or any ulti you cast for more then 2 seconds
 
ic3dt3aDate: Sunday, 22-Jan-2012, 5:14 PM | Message # 15
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Quote (a_chinese_kid)
i said pretty much. other then summons and the ones where you can't ww its useless SOMEONE try to use star fall without it or any ulti you cast for more then 2 seconds


explosion is 2 second cast time, if u mean channeling, i've done it with stampede, at mass u can use sheepfall too, o and tranquility, yes tranquility u can use alone because if u know how to play, u will use units while ur hero is casting to take out/disable their hero. if they use a pocky on u, that is just a way to BALANCE it and the cd is short anywyas


http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
 
Forum » CHF Development and Discussion » Balancing Current Game Content » Earthquake
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