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1. put mass start countdown time. 2. Whenever red put new mode increase mass start time 10 second.
3. let each player can increase or decrease 5 second mass start time by typing command.
so mass start time can be max 1min increase or decrease by each players will.
this i like
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4. make town portal impossible before mass.
nope, some ppl still lag and interchange will be OP during mass
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5. auto generate 4 rock golems and whenever each golem die let them drop deadly ward or healing ward item.
i like this idea alot too
how about this instead:
have 4 golems spawn at start, u have to kill to get wards/deadly wards/beast scroll. add a low lvl immolation so the fots take damage. killing the golems will give item, xp, BUT will also give possibility to other players to come in and do some uk on u, so u have to be careful.
is that too complex for new players?