- gives u a permanent invisibility (cd is about 8-9 sec, but if u wait that time after going ww, u can interrupt it and instantly go ww again. Bond should make that ww cd starts after u interrupt it, not after u engage it. The spell u r casting lasts all the time u r under ww, so it is fair that cd goes after a spell finish its duration. The way it is now, if u dont interrupt ww in first 8 secs (of 120 on lvl 6) this skill practicly has no cd. On lvl 6 duration is 120sec.. LOL. I dont think that any1 managed to make ww lvl 6 expire. Possible only if u r afk... - u have max movoment speed (even if u dust a ww hero and make it visible, u can just watch him flee away with almoust double speed u r.. u can just smile and wave)
- on lvl 6 u can hit 600 dmg (u can go ww again instantly and do 600dmg again – 1200dmg in few sec)
- u can use it to avoid already casted skills (stormbolt, firebolt...) For exemple, if i cast firebolt on u and u go ww, it wont hit u...ok. But if i use rat and make u visible again, while bolt is traveling, u still wont be affected... wtf?!
- u can cast all kinds of abbilities and engage ww, they wont be interupted
The fact is that ww is most picked ability. Take 3 radnom replays from bot and u will see that around 40-50 % of people will get ww. I think its 1 more obvious proof that it needs serious nerf. Or u can just give the game a new name. WWW! WindWalkWars
And yes, u can get wards (350+75g). And all 1 needs to do to counter them is to get a free dust or rat (225g), easily remove your 3 wards, and keep flying all over the map, while u r waitng your new wards cd.