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I need all ideas that have already been said for v3.8 here - Page 20 - Forum

 
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I need all ideas that have already been said for v3.8 here
a_chinese_kidDate: Thursday, 22-Sep-2011, 8:12 PM | Message # 286
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... dont change that xmon just wants his disables to be impossible to counter unless you buy a tele
 
xMoNsTeRRRDate: Thursday, 22-Sep-2011, 9:23 PM | Message # 287
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Its bullshit how you can recall when hexed.

this account is currently being shared by xmonsterrr and cyray. if i say something nice, its probably cyray so please disregard it.
 
Cheesy-GordiaDate: Thursday, 22-Sep-2011, 9:26 PM | Message # 288
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I golem with Warp Portal, I tech with Warp Portal, I play Warp Portal in ssd, I get First Blood! with Warp Portal.

No one plays WP like I do.

Warp Portal <3




I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ


Message edited by Cheesy-Gordia - Thursday, 22-Sep-2011, 9:27 PM
 
a_chinese_kidDate: Thursday, 22-Sep-2011, 9:33 PM | Message # 289
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i agree with xmon about hex though because hex is good and even with other disables cause its impossible to escape
 
Bond009Date: Friday, 23-Sep-2011, 0:35 AM | Message # 290
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it would be cool if i could limit certain things with what recall tp's but its very limited with wc3 default spells such as that
as u can see


 
killerrangeDate: Friday, 23-Sep-2011, 1:05 AM | Message # 291
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sound, if you were to buff the cd of death pact, then you would be raising the CD? if this is wrong then i misunderstood


I'm here to help :D
 
Cheesy-GordiaDate: Friday, 23-Sep-2011, 1:09 AM | Message # 292
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Buff = improve.

Nerf = Weakening for balance




I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
killerrangeDate: Friday, 23-Sep-2011, 1:12 AM | Message # 293
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so i was right? to weaken the cd? in other words lower it.


I'm here to help :D
 
Cheesy-GordiaDate: Friday, 23-Sep-2011, 1:13 AM | Message # 294
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No??

Because how would making it longer cool down be an improvement of the skill performance?




I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
ÜberGeekDate: Friday, 23-Sep-2011, 1:14 AM | Message # 295
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I golem with cooldowns, I tech with cooldowns, I play cooldowns in ssd, I get First Blood! with cooldowns.

No one plays CD like I do.

cooldowns <3


I am Über, the craziest Über ever.

FTL forever

Onwards comrades!


Message edited by ÜberGeek - Friday, 23-Sep-2011, 1:18 AM
 
Bond009Date: Friday, 23-Sep-2011, 2:21 AM | Message # 296
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ok this is more or less my complete list of what i got so far for 3.8.. its huge
sorry i didnt read your item and spell pages Sound but the list is already big enough and ill get to that stuff a bit later versions as long as when it comes time you dont let me forget about those pages.

v3.8
--Change teiring system to be more customizable with units
shrink starting item spots so items cant be stolen at game start

fix item glitch with being able to get items and keep all item perks without having the item
buff frost armor
buff night terror 15k with stomp and add bash to summons
3lvl transquality heal only 20hp but must heal 100hp
buff holy light lvl6 to 1500
make turtle have enough mana for clone right when baught also the clone have enough right away
make clone turtle move faster and have longer range on eating units
make a command to find the pet
buff immolation
buff explosion
buff brilliance aura

increase mana cost for late lvls on all heavy used aoes

nerf donation
fix buying items from shops while in skills place
focus pot - fix the cd on having more than 2 in hero
fix ulti claws glitch recipe
sheep mode will disable repick (no need for it)
fix in CRT mode turn off repick for the players done and that have heros (in the exit trigger)
ctf mode -kill [color] can also remove flag if the leaver is the owner, recall amulet should be disabled when carrying flag
fix so -kill color doesnt kill stores in modes or pet
codes - if more than half of ur kills are hero kills, codes shouldnt work
owl creep not be able to be used until about half way through mass, its really changed the mass in 3.7 a little too much
multishot nerf and fix tool tip whatever its set too theres an extra arrow
make same hotkey for divine ability and altar divine
make so no units can go in the hero abiity picking areas
windwalk item - if u buy this for halpmeh and u die in corporeal form, it gets removed on respawn
up newts cost to 425
fix so stomps can work seporatly
fix 10 digit invaild codes

Hulk Tount, Interchange. - It saids Y but real hotkey is T
Wizzard, this creeps fog skill CD should be reduced
make nuke tower have better reveal
50% spell reduction for wizzards and shammy and Godzila
Buff doomguard DISPEL 200-> 400 and lv6 summon stone birds abolish magic

New 6vs6 mode (teaming with diagonal spot)

fix up hotkeys (all similar ones, like all fire bolts, all divines, all reveals, dispells, coil...)
some shit about auto full shared unit controle for nubs
remove some standard heroes in ars
altars nerf
remove all wave units in ftd when a team is defeated

-- add bladestorm sound when some1 casts the spell
reduce cast time on heroes like old blood and buff the hero but make it give more gold for deaths
angel of doom can walk through the force field ulti ability member to fix

building time of tot increased
lower cd on death pact
TOT reveal make limited mana
Nerf xmute CD times

drunken haze + BoF buffed
tinker rocket ability buff

fix avatar tooltip lvl 2
command for red to remove ww divine at once
---(idk how to do this) make multishot miss on extra arrows with evade
***LvL 6 buff on fallowings:
Banish - close to NO CD
Serpent ward - 4 or 5 wards and more duration time.
quilbeast - this summon should be buffed at every level.
hawk - try this summon. lv6 hawk takes forever to killing one footmen.
soul burn
raging strom
unholy aura- buff more hp generation rate or movement speed

buff lvl 2-3 doom guards spells dmg

for ftd
1st Change spawn time option to 10sec, 15sec, 30sec.

2nd Buff creeps (theres different lvls of hardness u can set it to)

3rd at each level, the fastest creep cleaned team takes some bonus golds . whether their creeps are stealed or not.

buff J33BUS ring
staff of silence buff
add tome of retraining to repick powers
Multi-Shot Tower with upgrade
buff frost armor

buff demolishers
buff panda ulti
buff lizzard (spellshield/divine/...)
buff spawns from tinker factory
buff low lvls explosion
Make the voting system only go once for each mode.
make spell like i have in harry potter
buff HP on orc tech t4 and t5


was kinda going thru this fast idk if i have anything in here repeated or not but i dont think i do..

if i left out anything real important let me know


 
Bond009Date: Friday, 23-Sep-2011, 3:22 AM | Message # 297
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im not going too, where does it say that?

 
ÜberGeekDate: Friday, 23-Sep-2011, 3:42 AM | Message # 298
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*tranquility ; *bought ; *separately ; *taunt ; *wizard ; *dispel ; *following

I am Über, the craziest Über ever.

FTL forever

Onwards comrades!
 
SOUNDWAVESDate: Friday, 23-Sep-2011, 3:45 AM | Message # 299
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Quote (Bond009)
buff night terror 15k with stomp and add bash to summons


Please don't add stomp. then it became too OP. Believe me. just add it to summons(guardian golem) or add cleave to summon.

Quote (Bond009)
angel of doom can walk through the force field ulti ability member to fix

It's not only angel of doom. every naga races can walk through it. (300win hidden and Summon stone)
Penguin too.

Quote (Bond009)
remove some standard heroes in ars

Few ppl said this but lots of ppl dont agree with it. If ars doesnt allow standard heros then there is no place to stand.
-------------------------------------------------------------------------------------------------------------------------------------------- -----------

1. Don't forget to nerf Newt abolish magic DP to half or close to half. It's too OP against summoner. Still there are lots of dispel method.
2. Remove trueshot from owl creep.
3. Increse costing mana for lv1, lv2 serpents ward. This is TOO OP during mass. and after mass.
4. human tier2, tier3 armor type should be changed too. (like militia = unarmor or medium, spell breaker = medium)
5. -kill color command should be able after 5 min from game start. lots of pub uses this command when they have leaver on his team. But they f3%# mass cuz of this.

These 5 are Very Very important.
I am really pleased to hear news about 3.8




Rest in Peace Rookies


Message edited by SOUNDWAVES - Friday, 23-Sep-2011, 10:40 AM
 
stoogeDate: Friday, 23-Sep-2011, 7:16 AM | Message # 300
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how did u like that game this morning bond?
now only reason u guys caught up again after mass was cuz 1. oj was mauling, 2. mass aoe's and ww...also u see how only connect leveled cuz he was ww aoe xmute and kept toming i think...
see after mass u guys were lvl2, lvl3...while my allies were lvl 6-7....all thx to sheep...
end of the day if someone decides to keep the sheep for mass and get owned by rats or any other spells well its his badluck and he/she shouldve weigh the pro's and cons of keeping sheep...but at the moment if someone keeps sheep and fails at mass instantly can repick dead or alive and get a new hero while mass is still going...i know there are plenty of ways to stop the sheep but if u fail to stop then its pretty much over cuz specially if u've picked spells which dont include mass aoe's and ww...

anyways i still think sheep should NOT be repickable after sheepfall has been used...cuz its a risk ur taking if u wanna keep sheep....



If I tell you I am good, You will probably think I am boasting.
If I tell you I am bad, You will Know I am lying.


Message edited by stooge - Saturday, 24-Sep-2011, 4:18 AM
 
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