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NEW MODE: -FTD - Page 4 - Forum

 
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NEW MODE: -FTD
Master-HeroDate: Tuesday, 02-Nov-2010, 4:29 PM | Message # 46
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yeah that makes people wanna end reds life.. lol if there was a command for that im sure they'd all type it

Indeed! tongue



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Message edited by Master-Hero - Tuesday, 02-Nov-2010, 4:30 PM
 
Vampirism_FireDate: Wednesday, 03-Nov-2010, 7:34 AM | Message # 47
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thats cool, I'll brainstorm some Ideas for you later.

How do you do all those things o0. I'd really love to know how to increase map size without making a new map! (perferably w/o useing JASS) But if I must learn it then I will. I have at least one map that I have put a lot of time into but I despratly need more space.



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Bond009Date: Wednesday, 03-Nov-2010, 11:44 AM | Message # 48
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you do it via the editor no code involved at all smile

 
Vampirism_FireDate: Monday, 08-Nov-2010, 9:05 AM | Message # 49
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you do it via the editor no code involved at all

Oh cool, How?

Bond, I have a list of ideas for creeps that goes up to level 20. I bet that they are not really balanced but I will post what I have now. I will add stuff to it and post an updated version later. I have a really cool idea for level 30, 31, and 32. devil



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Bond009Date: Monday, 08-Nov-2010, 4:51 PM | Message # 50
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If ya wanna send me your map i can make it bigger real quick for ya give dimensions u want unless you just want me to max size it. Or if its protected ill try and explain (i dont have the editor in front of me open atm) but i think its in options tab and 2nd or 3rd tab in from where your map name is and author i think.


Cool i have up to level 10 done so far mostly.. and semi balanced.


 
Bond009Date: Tuesday, 22-Feb-2011, 5:53 PM | Message # 51
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Ok i am working on this again and i need ideas for levels fast from ppl.

give ideas for creep skins in wc3 already
armor type hp and amount attack type and amount etc..

of course ill balance accordingly to the lvl they are..

so far i have lvls 1-10 done more or less.. semi balanced its not in the real map yet its still in working demo map i made. so it cant be tested on line yet not even close.

lvl 10 20 and 30 will be bosses

to give an idea of whats goin on so far lvl 9 was bears with seige attack like 58-64ish 1250hp 10 armor type-heavy

lvl 10 boss was much fewer units but has like 2975hp 60-72 attack chaos type,with more speed. 16 armor 4hp/s regen a few abilities

post ideas asap. this need to get done and imported into the map before i can even start on the other stuff for 3.5


 
AntyoneDate: Tuesday, 22-Feb-2011, 5:58 PM | Message # 52
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Are creeps spell-immune at any %? Whats the gold you get for kills, how many units spawning to attack your base?
Where does the spawn start? Can other teams interfere with the other teams spawns too? Are bases vulnerable or invulnerable like in ctf? Does the base layout change like in ctf, any additional towers for defense, walls? I don't have any good ideas yet lol.


 
Master-HeroDate: Tuesday, 22-Feb-2011, 6:01 PM | Message # 53
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You might consider passive skills like evasion, invisble units, spell resistance, etc..


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Bond009Date: Tuesday, 22-Feb-2011, 6:03 PM | Message # 54
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-some creeps have some % spell reduction
-gold follows the teiring for tech units semi closely
-depends on the lvl round but anywhere from like 17-10 unit per player per team
-yea units can attack ur base its not invuln
-spawn starts in the middle in your corner and comes into your base from the outside
-yea other teams can interfere while u fight creeps it will be like they can help the creeps kill or steal kills either way (but they gotta make sure they can handle their own base before they can aford to spare someone to mess with urs)
-i might make a new store appear in the back like in CTF with some different items like items u can use to rez your towers to life again for a high price, pet rez will no longer rez towers in the new ver.


yeah some units will deff have some passive as well as active spells in some lvls tongue


 
Master-HeroDate: Tuesday, 22-Feb-2011, 6:05 PM | Message # 55
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Oh call the last boss: "MASTER-BOSS" or just "MASTER-HERO" Think about all those fans we could get into CHF!


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Bond009Date: Tuesday, 22-Feb-2011, 6:19 PM | Message # 56
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what fans?

 
Cheesy-GordiaDate: Tuesday, 22-Feb-2011, 6:23 PM | Message # 57
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The fans that know Cheesy obviously....



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AntyoneDate: Tuesday, 22-Feb-2011, 6:29 PM | Message # 58
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master-zero... rofl

so from what I understand the creeps that attack lets say Team 1 is in ally with Teams 2 3 and 4 right?
Or any team can kill any unit at all? I'd say that aoe spells could mean a lot well idk..

Any new races/tiers for bases? Passives/Abilities/Upgrades for tiers? Items for your units like spell-reduction etc?
Whats the max lvl for your hero, still 20? I bet getting extra heroes for auras will be the usual for FTD mode.


 
Bond009Date: Tuesday, 22-Feb-2011, 6:45 PM | Message # 59
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yeah still lvl 20 cap aoe spells will be useful no doubt but there are some lvls with very few strong units to make the single target spells and hero killer builds still pretty good.

no time for new race or tiers for 3.5 already too much lol


 
AntyoneDate: Tuesday, 22-Feb-2011, 6:52 PM | Message # 60
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Perhaps new creeps then tongue

 
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