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The tt of towers - Page 3 - Forum

 
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The tt of towers
Cheesy-GordiaDate: Sunday, 27-Feb-2011, 11:29 AM | Message # 31
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Stay on topic dude's.

Spider disagrees, everyones still debating, we all agree yes or no?

I'm having a tough time because well ToT still needs atleast a simple easy counter just like everything else does. Example darks are completely oblivious to impale.

But than again theres no point in buying ToT if theres an item just as much.




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stoogeDate: Sunday, 27-Feb-2011, 12:08 PM | Message # 32
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i reckon we need a simple tot counter which costs almost the same as tot itself...so buying tot isnt total waste...but at present killing tot is horrible...if u got dark melee u'r fu*ked cuz it will own u...if u get penguins to bk them and they use rune and u try killing tot they'd need 2+ peasants to give penguins a hard time to killl it...and even if u do end up killing it u'd just wasted 14.5k for something that costs 8k


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Alex[STAR]Date: Sunday, 27-Feb-2011, 4:38 PM | Message # 33
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And they can rez it again lol.

 
Bond009Date: Sunday, 27-Feb-2011, 9:42 PM | Message # 34
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speaking of that.. should i fix the pet rez item so it cant rez towers anymore or leave it? maybe just not let it rez the 8k tower? idk

 
stoogeDate: Sunday, 27-Feb-2011, 9:55 PM | Message # 35
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i reckon it shouldnt be able to res anything but pet...at the moment u do know that it res's deathtowers...so basically keep pet res and get focus pot and cast 2 deathtowers really close to each other...once they dead u just use pet res to res them back and they both come back lol...


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lspiderlDate: Monday, 28-Feb-2011, 7:08 AM | Message # 36
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i would say remove pet rezing towers however ive seen versions where when a tower is killed it leaves a ruined towers in its place that you cna click and it has a rebuild option that rebuilds a scout tower for 500


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AntyoneDate: Monday, 28-Feb-2011, 9:20 AM | Message # 37
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bond said hes going to fix that already how many times will that have to be said ?

 
Bond009Date: Monday, 28-Feb-2011, 10:17 AM | Message # 38
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yea i will fix pet rez then,
I fear to have endless tower rebuilding though because one relief in the game is when you know you have killed all the other teams towers and if your having a hard time you know you at least have a chance then with them not being able to get the 8k tower lol but if they can just build scout towers whenever they want could be scary.

Was thinking maybe make another item that can rez a tower 1 time use kinda like pet rez but instead of rezing the tower it brings back just a scout tower so its not OP with rezing a ToT. That way theres still that one backup.. I only thought of it becuz i too sometime took advantage of that pet rez item for towers too lol sometimes its worth being more careful with your pet and to just use that on a tower if need be.
The rez Death tower glitch tho is way too op tho i agree.


 
AntyoneDate: Monday, 28-Feb-2011, 1:20 PM | Message # 39
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yeah the back up guard tower would be ok.

 
Master-HeroDate: Monday, 28-Feb-2011, 2:32 PM | Message # 40
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I agree, but then there will never be an end on annoying frosttowers lol..


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AntyoneDate: Monday, 28-Feb-2011, 2:46 PM | Message # 41
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its just one like for pet, what are you talking about..

 
Bond009Date: Monday, 28-Feb-2011, 3:40 PM | Message # 42
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yea ya lost me too.. lol

 
lolbladeDate: Monday, 28-Feb-2011, 6:59 PM | Message # 43
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place one next to the pet rez that revives one tower ( MAKE IT HAVE THREE charges) and that is the only time u can get it
WAT IT DOES- bring back a scout tower


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FuzzyLogicDate: Monday, 28-Feb-2011, 7:05 PM | Message # 44
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ToT really isn't overpowered at all. If anything its underpowered for how much gold it costs. The only practical use i can see for it is countering Ward Of Gods in reallly late late darks vs darks games. Just stay out of the range of the tower, and it's useless.

I thought the wizards smoke screen didn't work on ToT due to it being magic immune. I know it works on arcanes. On a completely unrelated matter, maybe there should be a buff to the wizards smoke screen. i suggest not making it a channeling spell, just cast then it can run away. Just an idea =)


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lolbladeDate: Monday, 28-Feb-2011, 7:10 PM | Message # 45
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good idea, and would be infinitely better late game, since there are like a 1000 1-shot spells in use... I guess the cost could be marked up then and in some cases i agree TOT isnt rly op against some things

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