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Forum » CHF Development and Discussion » Balancing Current Game Content » well 3.8a is coming soon
well 3.8a is coming soon
Bond009Date: Tuesday, 01-Nov-2011, 9:09 PM | Message # 1
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I dont wanna spend a ton of time on this ver its meant for mostly glitch fixes but i can do a few balance tweaks if needed etc.. ive already done a few..

this is what i got so far

3.8a
--Make it so TT and yamato cannon attacks invuln units like avatar
--nerf d-shield by 2 secs all lvls besides lvl6
--buff dark flame's cd each lvl
--thorns aura late lvls buff
--removed Life Link do to some random bugs with it not working (its a wc3 spell no idea why its bugged)
--added Anti-magic Shell Hero ability in Life Links place
--Fix -Repick multi hero glitch during lag or paused game
--make Undead Fire Mage an undead hero class
--only add players that are playing from 1-12 to get bounty gold from killing units (fixes ftd and ai lag/desyncs better i think)
--fixed ai to not include computers 13 15 and 16
--fix that AI now pool gold to their comp allies when their base dies (they didnt before so i noticed)
--New 6vs6 mode (teaming with diagonal spot, t1+t3 vs. t2+t4)
--fixed up a few triggers dealing with game ending and also 6v6 modes
--fix -avg command to work before 5 mins so it doesnt divide by 0
--make -avg be more accorate when showing averages
--owls 5 secs longer to get for mass
--make spell breaker round in FTD not raise from the dead
--added a Random Hero Random Skills -ars type hero option (it comes with a cool item)
--add C as hotkey for Changing stores
--Added Zombie mode
--pet no longer allowed out in middle before mass




this is what i got so far mostly done.. i plan to put on bondbot2 and start beta testing this stuff soon smile

I dont wanna take on any big projects for this ver (lack of time) but if you got any little things you dont think will take long run it by me


 
XXkillerbeansXXDate: Tuesday, 01-Nov-2011, 9:12 PM | Message # 2
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-AR MODE! I POSTED THE HEROES!
 
a_chinese_kidDate: Tuesday, 01-Nov-2011, 9:19 PM | Message # 3
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that would take forever and get rid of the point of chf Just cause you think it will get 5.4 players in they will all quit when its not that mode.. guys thats not how you get more players its by making a game better not by copying lawl that won't help if you add -ar mode. you can't put another game into another game

Added (2011-11-01, 10:19 PM)
---------------------------------------------
bond remember my ideas for 3.9 i just don't want some to go unnoticed

 
VexslasherDate: Tuesday, 01-Nov-2011, 10:34 PM | Message # 4
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I was thinking it would be nice if the peasant armor was located someplace within the safe shopping zone, because going out in the open when most people get wards instantly after mass it is hard to get that item with a slow worker with invis pot even slower :P and not get xmuted on the way..

I can't wait to try the new 6v6 mode.


 
Bond009Date: Tuesday, 01-Nov-2011, 10:57 PM | Message # 5
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i'm sorry i nerfed d-shield again but alot of ppl complain about it all the time.. and it is starting to become over used like ww, also Sound made some good arguments against it.. Some ppl want it removed right out of the game completely.. so i thought a tiny nerf was better than removing the ability from the game eh?

Quote (XXkillerbeansXX)
-AR MODE! I POSTED THE HEROES!

it wasnt a complete list also, i'll maybe do something like this when i have more time. i dont wanna waste time if its not something ppl are gonna wanna play once in a while.

the new 6v6 mode will be alot of fun i'm sure esp in inhouses or Clan battles xD


 
Legal_lifeDate: Tuesday, 01-Nov-2011, 10:59 PM | Message # 6
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Quote (Bond009)
make Undead Fire Mage an undead hero class

biggrin
 
TrixxareforkidsDate: Tuesday, 01-Nov-2011, 11:04 PM | Message # 7
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Make the Trixx hero the best hero class

"being admin on a forum is NOT a super power" - lSpiderl

"CHF BECAMED SUCK S" - yan

"CHF has been my childhood. It actually defined lots of my childhood." - RosarioVampireZ
 
RosarioVampire2Date: Tuesday, 01-Nov-2011, 11:07 PM | Message # 8
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Dont forget my hero bond dry
i havent been flaming over a hero for nothing :PP


o.O
O.o
o.O
O.o

You do not know me and thus, you can not judge me.
 
Bond009Date: Wednesday, 02-Nov-2011, 1:34 AM | Message # 9
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only ppl that got a hero so far are donators and ppl that have been around a long time and have like 2500-3000+ games played on bot, i dont just hand them out like candy lol otherwise i would have to make like 100+ heros for everyone.. f that lol

also i think i know why Bot is laggy sometimes, it might be ppl doing that -repick glitch in other games that are running on the bot your in


 
GameOver3000Date: Wednesday, 02-Nov-2011, 1:40 AM | Message # 10
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Quote (Bond009)
only ppl that got a hero so far are donators

OMG REALLY? THEN IM GOJNG DONATE DECEMBER 50 $ AND NEXT YEAR 100$ AND 2013 100$
then i get my own hero yahoo yahoo victory


beerisforbears
 
RosarioVampire2Date: Wednesday, 02-Nov-2011, 2:23 AM | Message # 11
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BUT I STAYED ONE OF LONGEST IN THIS GAME -Literally..from like 2009
.........................
bondy...dont forget who i am cry
im RosarioVampire2 (Its my pernament now ::PPP))
-hero splashy => SGLugia :P


o.O
O.o
o.O
O.o

You do not know me and thus, you can not judge me.


Message edited by RosarioVampire2 - Wednesday, 02-Nov-2011, 2:23 AM
 
TheDeathKnightDate: Wednesday, 02-Nov-2011, 4:14 AM | Message # 12
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my hero bond..?
 
Bond009Date: Wednesday, 02-Nov-2011, 4:39 AM | Message # 13
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stop it im not changing any heros this version.. focus on the game content for this version and stop worrying about selfish shit

 
2DaYuDiEDate: Wednesday, 02-Nov-2011, 5:25 AM | Message # 14
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higher cd on lvl 1 serpent wards, lower cd on lvl 3-6 serpents
they kinda suck late game, but are a bit op at mass, if u can really make a massive bunch of them it might be usefull later on =)


 
SOUNDWAVESDate: Wednesday, 02-Nov-2011, 7:17 AM | Message # 15
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this is good news.

Quote (2DaYuDiE)
they kinda suck late game, but are a bit op at mass, if u can really make a massive bunch of them it might be usefull later on =)


that's true and giving increasing mana cost on lv1~2 would be good too.

I don't know if this would be take time but new tiering system changed build tech tree so every tier1 doesn't matter for late tier.
so I think each of tier1 unit with different attack type and armor type would be tactically neat.
like
archer = piercing attack, unarmor + feedback ability(cause hero armor reduces piercing damage) - strong against ghoul and black arrow but weak against grunt
banshee = magic attck, medium + feedback ability - strong against footman and grunt but weak against ultimate
rifle man = normal attack, medium armor.
ghoul = normal attack, unarmor
grunt = siege attack, heavy armor - strong against ultimate like tower and infernal

another one. Unit XP training system is cool. I havent seen this system in other wc3 custom game. but it's really hard to make Master level
if this max xp is reduced to half(25) or 30 for Master than tech will be much more worth to use and ppl gonna try more micro on units.
buff range of unit xp training item too




Rest in Peace Rookies


Message edited by SOUNDWAVES - Wednesday, 02-Nov-2011, 7:58 AM
 
Forum » CHF Development and Discussion » Balancing Current Game Content » well 3.8a is coming soon
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