Hi there Bond ... I was thinking will be a good idea to remove Wind Walk for the new version 4.1... not remove it completly but leave the choice if someone wants to buy it from the shop ... as it is now.. for 2250 gold .. maybe if they want the duration of WW to be longer they can buy it again 1/2 price or even 1/3 of the total price again and that will add seconds to the total duration of WW.. what you think? You always talk about OP but divide shield last to long 20 sec???that is really OP wtf ... im only suggest u Call Me Messi I was The ex Best Player
bond, i think the best level 6 hk spell is druids, once u have it , u can get up to 3 hks in that duration. http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
I was thinking will be a good idea to remove Wind Walk for the new version 4.1...
What do you think O_o]-PrincipV would be good maybe add:
Name item: Gem of True Sight More : A crystal grants the hero true sight, Which reveals nearby invisible units. Cost: 800 gold AoE: Gives True Sight in 1000 AoE Replenish Time: 8 Minutes Drops upon death
The problem is, there is many counters for invisiblity and windwalk. I think gem needs to be at least 1500 gold minimum or a recipe with other benefits. Otherwise noone will buy shade/sentries/owls and more.
Also anything with a timer and costs 800 gold or more will not be brought either lol. It's like buying 2500 beast scrolls from secret shop only to be dispelled in 5 seconds.
Legendary Team All Starz pack: http://chf.ucoz.com/forum/49-3291-1
windwalk easy to counter - dust, wards, shadow, rat.....
Quoteic3dt3a ()
bond, i think the best level 6 hk spell is druids, once u have it , u can get up to 3 hks in that duration.
druids my most favourite ultimate spell (i pick them maybe 80% games) but this ulti is good only vs noobs.... if you are playing vs good players there is no chance get just 1 HK trust me
good players always have in base peasant with amulet recall and if you are attacking hero with druids and he have low hp they just use recall... or they have ally with staff of saving who save them.... you can dispel druids very easy with Bob Newts in few seconds (just 2 or 3 Newts) and you cant do anything for example cyclone newts because they have resistant skin and cyclone is very low duration.... you cant dispel druids with normal jammy priest but Joza priest dispel them very easy and he have resistant skin too so cyclone is useless too.... many times when i used druids vs some normal players they killed them with wand of negation.... this ulti is really easy to counter
the most OP ulti in game is definitely mindrape, after this death tower, infernal and chimeras
I think gem needs to be at least 1500 gold minimum
Ok price 1500 It will be funny when someone dies and drop his item. The enemy picks free item. We should make that item can not sell. For me need and do not need this item. Decide for yourself.
There are also more modern image : Name item: Gem of True Sight
CHF for life :) ^^
Message edited by ZiZi-____-ZiZi - Friday, 25-Oct-2013, 5:57 AM
ood players always have in base peasant with amulet recall and if you are attacking hero with druids and he have low hp they just use recall... or they have ally with staff of saving who save them....
good players have rune of recall in their base for when mindrape is over. or they have ally who use staff of saving on them or sleep them so they cant pick skills or use items http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
Message edited by ic3dt3a - Friday, 25-Oct-2013, 8:24 AM
O_o]-PrincipeV with "e" haha is correct PD : not is Prencepe lal haha Well.. I was saying Remove WW because is unnecessary and would to add New power instead of it
QuoteZiZi-____-ZiZi ()
Gem of True Sight
yes that is Dota
What do you think Bond009 ?remove ww and Divine shield reduce time Call Me Messi I was The ex Best Player
Message edited by O_o]-PrincipV - Friday, 25-Oct-2013, 12:37 PM
the most OP ulti in game is definitely mindrape, after this death tower, infernal and chimeras
Quoteic3dt3a ()
good players have rune of recall in their base for when mindrape is over. or they have ally who use staff of saving on them or sleep them so they cant pick skills or use items
ic3 pretty much shot that down enough but i assure you MR is not the most OP spell.. it might be the most annoying for you.. but 100% not the most op.. and even for something thats annoying i find druids more annoying than MR even.
for the gem of true sight, ive known about this item since i first started playing wc of course but idk about putting it in the game.. think about it in depth for a sec. heres ways of seeing invuz units (ppl in ww, inviz pot, ninja item) 3 ways of being inviz, to counter that there is: free dust, owls, wards, shades, trents, ravens, mana owls, hawks, rat, nuke, arcane, ToT, bases, and a few others im sure i didnt think of.
now if i make an item that can be carried by a hero, think of those games where u are vs this hero that is beyond ahead of everyone or super OP mualer or something, or a hero that isnt a huge problem but they got that 7k item that makes them pretty much unkillable.. how are you ever going to pull off a surprise attack or do any tricky stuff when that hero just has to walk by you without any skill and sees your stuff. can kill your wards/shades without even any effort. idk...
Being inviz is a big part of the game with pulling off cool strats/surprise attacks and even just getting away alive. to allow a hero to always see everything in 1000 aoe could break a lot of things more than we can maybe foresee..
also PrincipV i dont think ww is too OP per say, i agree its annoying when they get away with a sliver of hp but that spell makes channeling spells almost useful lol think how bad every channeling ulti would be without ww they would be able to use their ulti maybe 5 secs at best without it in most cases. and in pro games less than 5 secs which is why they arnt used much.
i also agree divine shield can be annoying but dont forget the net item in the personal shop 2 that can catch and trap heros that are invulnerable. and also no one is ever going to get lvl 6 divine shield so the most they will ever have is 16 secs and the net i think lasts 10 secs so if u time it right u got them.
it appears so. i just dont like it because noobs on my team pick it and just stay in ww mode and try to get hero kills ONLY, so we dont level up.
bond, ur talkinga bout strategies to ppl who only use their hero or 1 unit at a time, it wont get through to them. http://chf.ucoz.com/forum/71-3499-61942-16-1396993348