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Forum » CHF Development and Discussion » Idea Factory » Jeriko - Ability List
Jeriko - Ability List
JerikoDate: Thursday, 18-Nov-2010, 4:57 PM | Message # 1
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Hey all, I am going to be making many sample abilties. Mainly I will be using ChrIsicera's ideas and a few of my own, and bringing them to life in wc3 editor.
Im going to keep an updated list here. biggrin
ALSO, if you don't like an idea or you don't think it should be added, and it also seems to be mutually unwanted or you have a really good reason for it not to exist, I'll remove it from the list. Please do this so I don't waste time on needless abilities. I won't take any offense.
-suggestions for these abilties are also welcome-

Question: I am also wondering If I can name the spoilers? It will eventually be a long list of abilities. For ease of the eyes I wan't to keep it condensed, and it seems spoilers may be the best way to do that.


NEWEST! (updated)

Personal Favorite



Message edited by Jeriko - Saturday, 20-Nov-2010, 4:08 PM
 
Cheesy-GordiaDate: Thursday, 18-Nov-2010, 5:22 PM | Message # 2
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So like a stronger version of stormhammer?



I hate this n***a actin like jesus - SOUNDWAVES

You don't are pro - Adam_CZ
 
JerikoDate: Thursday, 18-Nov-2010, 5:23 PM | Message # 3
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I'm unfamiliar with Stormhammer.
But this ability does not stun. It removes stun and does extra damage as a result.
 
AntyoneDate: Thursday, 18-Nov-2010, 6:19 PM | Message # 4
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sounds imba

bolt + that = insta death


 
JerikoDate: Thursday, 18-Nov-2010, 8:04 PM | Message # 5
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My idea behind this ability is to make a conditionally better nuke, but hinder it by helping the attacked unit, which I do by removing stun from the target unit of the ability.
I can obviously reduce damages to a more manageable level. Suggestions on that are welcome. Tell me whats imba and i'll fix it.
Otherwise, if it's the ability you don't like in general, i'll remove it as a whole. I'm only trying to spark ideas smile and potentially make CHF even better.

Since I haven't played much CHF yet, im still unclear on the normal damage output from a single ability.
Mainly im going on the premise of how the ability sounds.

EDIT: I've edited Aftershock Hammer to be weaker. Dunno if that helps. If you have ideas on stats, I'm always open to the help.

Message edited by Jeriko - Friday, 19-Nov-2010, 0:35 AM
 
AntyoneDate: Friday, 19-Nov-2010, 6:36 AM | Message # 6
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now its more likely.

u see, if u picked bolt together with that hammer, u would stun first and then hit someone with the hammer
which in total was to deal well over 1k+ dmg at lvls 6.


 
Bond009Date: Friday, 19-Nov-2010, 12:37 PM | Message # 7
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Murloc Blasphemy is kind of a neat idea, it would be a passive i assume?

 
JerikoDate: Friday, 19-Nov-2010, 1:07 PM | Message # 8
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Yeah, it would be a passive, I should put that in there xD

EDIT:
1) I also just found that I didn't make a damage animation for part 2 of the ability Murloc Blasphemy. I have added an animation.
2) Added (passive) to the description of Murloc Blasphemy on this page.

If you have any modifications you would like to see on anything I make, feel free to suggest.

Message edited by Jeriko - Friday, 19-Nov-2010, 2:37 PM
 
killerrangeDate: Saturday, 20-Nov-2010, 3:54 AM | Message # 9
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Here is how to name your spoliers ->->
Just gonna test my self first...

K it works :P and here it is:

Code
[spoiler=Your title]
All your text goes here[/spoiler]



I'm here to help :D


Message edited by killerrange - Saturday, 20-Nov-2010, 3:57 AM
 
JerikoDate: Saturday, 20-Nov-2010, 4:09 PM | Message # 10
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Thanks!

Now, is it possible to add color to the spoilers?
Dunno if I like without color. Seems harder to follow in my opinion.

EDIT: Is there a limit to how much I can edit my list? It seems like I can't. The button is gone on my first post... and i'm trying to add another ability that I recently made. HELP, lol; I'll temporarily post it here I guess (inconvenient, I realize):

EDIT(recent): Abilties removed from this post, and moved to post #1. Thanks Master-Hero!

Message edited by Jeriko - Sunday, 21-Nov-2010, 2:06 PM
 
killerrangeDate: Sunday, 21-Nov-2010, 2:14 AM | Message # 11
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Its because your first post is now too old im sorry but i cant help you with that.. but i think the moderator of this forum can still edit them you could ask them to edit it when u need to. and i dont know how to add colour to spoilers :/

i tried but i guess you cant get your spoiler to change the colour.



I'm here to help :D


Message edited by killerrange - Sunday, 21-Nov-2010, 2:22 AM
 
Master-HeroDate: Sunday, 21-Nov-2010, 2:21 AM | Message # 12
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Moderators can still edit your post. You should ask vampirism or just let me know what you want to do and I will fix it.


Inactive mod.
 
killerrangeDate: Sunday, 21-Nov-2010, 2:23 AM | Message # 13
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Is it possible to give him control so he can edit just this forum?


I'm here to help :D
 
JerikoDate: Sunday, 21-Nov-2010, 4:04 AM | Message # 14
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Well, if I can't edit it, then thanks for your offer, I'll let you smile
This is what I'd like added. Is there a way to give me control like killer said?
It may be tedious for you and vamp if I have to keep asking.
(Also, you can use your own eye to make it look nice, and easy to follow)


Code

[spoiler=ABILITY - Rupture Organs]
[color=orange](Status: Created/Downloadable)
(Idea credited solely to ChrIsicera)

----------------------------
Melee attack; Upon hit deals 30 (+30 per/lvl) damage to target unit, and marks them.

If the marked target is killed within 4 seconds, the unit will explode dealing damage to all other enemy units in a 150 (+20 per/lvl) radius for 15% (+2% per/lvl) of the dying units maximum health.

-----------------------------------------------
If you're interested, you can download it here:
http://www.box.net/shared/35pxbeamvv[/color]

[color=gray]-Example of the numbers-
If a unit is hit by the exploding target of Rupture Organs, and the unit has for example 1500 health, the unit would take:
L1 Rupture: 225 damage; 150 AoE
L4 Rupture: 345 damage; 230 AoE
L6 Rupture: 375 damage; 270 AoE
(Keep in mind a level 1 target will not have 1500 health. It'll have something closer to 775 which would put the (150)AoE damage at 116.25)[/color]
[/spoiler]

[color=red]Personal Favorite[/color]
[spoiler=ABILITY - Wave of Atrophy]
[color=green](Status: Created/Downloadable)
(Partial credit for the idea is due to ChrIsicera)

--------------------------------------------
Slams the ground, raising the earth around all enemy heroes within a radius of 2500 (+2500 per/lvl) - trapping them. These heroes are also damaged for 150 (+75 per/lvl) and dazed.

Lasts: 5 (+2 per/lvl) seconds
Cooldown: 100 (-10 per/lvl) seconds.
---------------------------------------------------------

Check it out and download it from:
http://www.box.net/shared/2e34pt1e1y
[/color][/spoiler]


Message edited by Jeriko - Sunday, 21-Nov-2010, 4:07 AM
 
Master-HeroDate: Sunday, 21-Nov-2010, 6:17 AM | Message # 15
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I hope this is fine?


Inactive mod.
 
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