OK I need your help organizing all the legit ideas for 4.1
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Osetinas7171 | Date: Sunday, 03-Feb-2013, 5:32 PM | Message # 241 |
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| demoblisher can counter tower bond please cut demoblisher cd in ssd is fuckin booring when in your base 3 towers and you cant do nothing just whatch how your base dying
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F00ty_R3b0rn | Date: Sunday, 03-Feb-2013, 6:12 PM | Message # 242 |
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| Quote (Osetinas7171) demoblisher can counter tower bond please cut demoblisher cd in ssd is fuckin booring when in your base 3 towers and you cant do nothing just whatch how your base dying Yes Really good idea. Cd of demolisher is too long in ssd
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FireHart | Date: Monday, 04-Feb-2013, 11:33 AM | Message # 243 |
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| Not just for ssd pls it's impossible to kill it in normal
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Lamsauce | Date: Monday, 04-Feb-2013, 2:42 PM | Message # 244 |
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| Quote (FireHart) Not just for ssd pls it's impossible to kill it in normal Ucan use normal units or summons for lvl 1 tower not difficult.. but the tower's attack range is godly far ^.^
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FirNesS | Date: Monday, 04-Feb-2013, 2:48 PM | Message # 245 |
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| Don't make Demo's cd too low. Do you guys know how fast you can kill a base with 4 demolishers / 1 or 2 shams / scroll?
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FireHart | Date: Tuesday, 05-Feb-2013, 0:27 AM | Message # 246 |
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| It's the tower we is what we are talking about is that they take to long to kill with one demo
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ic3dt3a | Date: Tuesday, 05-Feb-2013, 1:15 AM | Message # 247 |
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| i think fog would be a good counter or increasing range on frost tower and adding siege damage to it?
http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
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FirNesS | Date: Tuesday, 05-Feb-2013, 3:27 PM | Message # 248 |
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| Quote (ic3dt3a) i think fog would be a good counter or increasing range on frost tower and adding siege damage to it? I find this better than ur demolisher thing
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2DaYuDiE | Date: Tuesday, 05-Feb-2013, 11:10 PM | Message # 249 |
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| delay stats gold for 10s or somethin to make -no stats gold work
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FirNesS | Date: Wednesday, 06-Feb-2013, 2:23 AM | Message # 250 |
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| Quote (2DaYuDiE) delay stats gold for 10s or somethin to make -no stats gold work Even 15 secs
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a_chinese_kid | Date: Wednesday, 06-Feb-2013, 5:43 PM | Message # 251 |
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| oh btw maybe for that sleep problem it could be an aoe sleep later thats only like 5-10 seconds but its not an extremely long time and you cna hit multiple units.
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ic3dt3a | Date: Wednesday, 06-Feb-2013, 6:50 PM | Message # 252 |
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| Quote (a_chinese_kid) oh btw maybe for that sleep problem it could be an aoe sleep later thats only like 5-10 seconds but its not an extremely long time and you cna hit multiple units.
u mean like bramble on ravage on footies by nohunter, instead of root single units, it roots couple units for less damage, so it would sleep area for fewer seconds?
http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
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a_chinese_kid | Date: Thursday, 07-Feb-2013, 0:06 AM | Message # 253 |
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| Quote (ic3dt3a) so it would sleep area for fewer second yeah if we could have the spell start off single unit but at 4-6 or 5-6 it becomes aoe that would be great, because during mass it could make a huge diff. This would kill a lot of microing probably though, i was thinking a small aoe but its not like it can sleep golems etc. that would be a little much
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2DaYuDiE | Date: Sunday, 17-Feb-2013, 8:59 AM | Message # 254 |
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| consider these things for the new ver most have been said before, also copied some from other people... hf with it, but its a nice summary of what i'd like to see in the new ver if thers something u dont agree with, plz let me know so i can tell evryone how silly u are!!!
nerf bolt stun duration nerf firebolg stun duration nerf roots duration alot nerf hex duration nerf lasso duration remove sleep nerf soul burn duration, buff dmg nerf ulti druids, we dont need invulnerable baskilling stuff, nerf durations nerf death tower and infernal durations&hp nerf frost nova low lvls, op as hell for mass nerf serpent dmg lvl 1, 5, 6 and make lower hp for all lvls (especially 5&6) nerf donation/remove it nerf mind rape... srsly cd far too low for a spell that can fuck up people that much/disable teleport/remove the ability nerf flamestrike, this aoe shudnt do much dmg cuz theres no damage limiter... half the current dps at all lvls would be good nerf shamans, make xmuteable at lvl 1 and nerf dmg nerf mana dragon damage and hp, one bat shud kill it when its channeling nerf shade hp, 100-200hp i suggest or remove its invis, make shaman coil able to hit it maybe cuz if ur hero has no spells to kill it ur fked... this creep is invis AND has 100% evasion... which is simply op fix forcefield interchange or dont let em be used together... interchange in the ff makes u never leave it lol change all the mass summons, especially trees and beatles! we dont want half the map filled with summons...reduce size and amount coil/holy light healing amount is op for its cd nerf chain lightning damage make owls summons dispellable, nothing kills that shit lol lava spawn + immolation at higher lvls nerf all heroes with blink, dont let them have much more stats than the wisp with windwalk/replace blink with speedburst or somethin remove amulet of power, buff hp&mana (u can just trigger it if u dont wanna change it to all heroes in object editor lol) nerf newt net duration nerf frost tower slow % and duration lower cost on lightspeed boots recipe buff death and decay, useless compared to explosion add visibility creep to ftd waves nerf exp rate on ssd finishing ally hero from leaver shud remain full share nerf rocket storm damage nerf spirit of vengeance damage nerf war golem hp a bit nerf shockwave damage low lvls banish are waay too useful, because it does the same extra damage as lvl 6... maybe make the duration really short at low lvls nerf forked lightning damage nerf isuk. antimagic shield remove shops from defeated teams remove wards from mass remove animate dead, sheep from ftd unsharing in 6v6 is bugged nerf newt hp add new mode where every player his own 10 spells to chose from (i'd even make this default instead of a mode lol) remove start gold, make first bought hero free (like in ladder)
Message edited by 2DaYuDiE - Monday, 18-Feb-2013, 10:16 PM |
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FireHart | Date: Sunday, 17-Feb-2013, 2:30 PM | Message # 255 |
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| Im serious bout this, doing all this needing ain't gonna be noob friendly and some are not good with team play soo all nerf and no buff make chf a bad game for solitary players
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