OK I need your help organizing all the legit ideas for 4.1
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FireHart | Date: Tuesday, 19-Feb-2013, 0:34 AM | Message # 271 |
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| Orb of annialation
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F00ty_R3b0rn | Date: Tuesday, 19-Feb-2013, 10:46 AM | Message # 272 |
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| 6vs6 mode : There are : --> T1 + T2 vs T3 + T4 --> T1 + T3 vs T2 + T4 Maybe add : T1 + T4 vs T2 + T3
Current CHF APM ! The Legend is R3b0Rn ! http://imageshack.com/a/img401/3523/vzsc.png
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Adam_CZ | Date: Wednesday, 20-Feb-2013, 11:27 AM | Message # 273 |
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| hhhh i am unbanned thanks!
new idea for 4.1: please all players control pet (now only one player can control pet and when he unshare other players can not control it )
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RosarioVampireZ | Date: Wednesday, 20-Feb-2013, 11:38 AM | Message # 274 |
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| Quote (Adam_CZ) new idea for 4.1: please all players control pet (now only one player can control pet and when he unshare other players can not control it ) Just kill pet and rez it yourself :P Thats how I roll although I would like it if Bond added a pet sharing command like
"-Share pet" Xd
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Adam_CZ | Date: Saturday, 09-Mar-2013, 3:50 PM | Message # 275 |
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| Please make Staff of Saving cost more gold than only 750.... if all heroes in team have this item and they have team work and going all only together, there is no chance kill hero (only yamato canon or TT)... make cost 2000 gold or more.
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RosarioVampireZ | Date: Saturday, 09-Mar-2013, 5:32 PM | Message # 276 |
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| Quote (Adam_CZ) Please make Staff of Saving cost more gold than only 750 Staff of saving is only useful 1 out of 10 games. And last time staff costed more than 750, barely anyone ever got it
Quote (Adam_CZ) if all heroes in team have this item and they have team work and going all only together, there is no chance kill hero Just camp in their base and keep dealing dmg to the staffed hero That staffed hero would the never be able to move cause it keeps healing -.- (and no one dispels it :P)
And plus..staff of saving costs SOOOOOOOOOOO much gold early game It kills ur economy unless ur having 2-3 level lead -.- (by then u already won cause u have stacked team who staffs....stacked vs pubs...stacked wins anyway)
Added (2013-03-09, 6:32 PM) --------------------------------------------- [/size] [size=12]BAN SHOCKWAVE BREATH OF FIRE COMBO (totally uber bullsh3t)
And lower dmg of shockwave and bof ALL TOGETHER BOF = No point of zepelin Shockwave = Similar dmg to swarm but also basekills and longer range?!?!!??
Upgrade AOE of ZoZ **I casted level 6 on tier 0 footies building and it killed 1 FOOTY by LUCK wtf? Bond, this aoe is so small that it cant kill a stinkin footy
Upgrade aoe of Rain of Fire Seriously...this is worse than blizzard level 3 at level 6
AND DO SOMETHING ABOUT DEATH TOWER AND SERPENT WARDS There is currently NO COUNTER Death tower = Lower range by half, lower hp by 1000, and remove splash when hitting peasants OR OR OR OR allow wizard to freaking cloud da tower Serpent Wards = Make it able to get dispelled for goodness sakes. 3 players with serpent wards = gg cause u cant freaking remove them OR OR OR make aoe/hk attack wards !
Message edited by RosarioVampireZ - Saturday, 09-Mar-2013, 5:34 PM |
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Adam_CZ | Date: Saturday, 09-Mar-2013, 5:47 PM | Message # 277 |
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| Shockwave hurt buildings but dont hurt too much units like for example chain lighting....
and death tower is problem i agree... Compare tower and infernal: infernal you can kill with explosion, yamato canon, you can eat him with turtle, when he attack base arcane towers kill him
what you can do with tower? tower attack your base, but arcane towers cant attack death tower, you can not eat tower with turtle (logic)... and demolisher give very low damage to tower.... i think make posible hurt to death tower with shockwave maybe?
EDIT: Last my idea for 4.1.... Please make Jammy Priest no possible transmute 1 level (like its with Shaman now).... Or make no coldown for item "power of priest". If you play vs black arrows and they have transmute its very bad for you.... They transmute your jammy and you must wait too long time for this item. I think all people will agree with me now.
Message edited by Adam_CZ - Sunday, 10-Mar-2013, 6:57 AM |
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i-connect | Date: Tuesday, 12-Mar-2013, 9:55 PM | Message # 278 |
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| Quote (Adam_CZ) Shockwave hurt buildings but dont hurt too much units like for example chain lighting.... lol..... . .
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Adam_CZ | Date: Saturday, 16-Mar-2013, 8:13 AM | Message # 279 |
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| Please REMOVE free spells (dont know how say it right) I am talking about blink for Captain/Undead Bond and other heroes with bonus blink. Its very OP and not ballance.
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RosarioVampireZ | Date: Saturday, 16-Mar-2013, 9:11 AM | Message # 280 |
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| Quote (Adam_CZ) Please REMOVE free spells (dont know how say it right) I am talking about blink for Captain/Undead Bond and other heroes with bonus blink. Its very OP and not ballance. This has been an issue since the creation of chf forums..rofl I think bond would nvr do it cause "Captain Bond" = " Bond" = "Him" = "Needs to be op beyond op..unkillable basically"
Heros that need free spells like blink: Kickstart, Hulk (5th!), Pit lord, Crypt Lord, Craziest Uberfailure eva, Lich Heros thats okai with blink: Warden Heros that is op with blink but is cr4p beyond cr3p without blink: Medivh...lol
Heros that SHOULD NEVER have blink: Undead Captain Bond...PERIOD and then captain bond ofc...
OH WAIT, THESE ARE CODE WIN HEROS NVRMIND i need my wins <3
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lspiderl | Date: Saturday, 16-Mar-2013, 9:31 PM | Message # 281 |
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| the free spells are a bonus or win code heros , its part of incentive to get win codes , they are helpfull but not game breaking
I suffer from a condition called dislexix disgraphia so please parden my spelling and typographical errors
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RosarioVampireZ | Date: Saturday, 16-Mar-2013, 10:05 PM | Message # 282 |
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| Quote (lspiderl) they are helpfull but not game breaking They are game breaking... Some heros like naga die by 1 coil Heros like Captain bond dies by like wat...6 coils? oh wait! free blink!! maybe 7 coils! lol
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Adam_CZ | Date: Tuesday, 19-Mar-2013, 2:38 PM | Message # 283 |
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| faster coldown for mana dragon please.... if mana dragon die you must wait too long time for other....
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FireHart | Date: Wednesday, 20-Mar-2013, 10:03 AM | Message # 284 |
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| Mann Adam ur sig is gonna get you many enemies
Now, naga don't die with 1 coil Bond is op, but will remain unchanged. Old blood is op, but is worth 1000 wins if u don't cheat like cyray. Kickstart, pit lord, crypt lord, hulk need atleast 200 more mana. Lich, blood Mage and heavenly death heal earned more ms. Lich and archmage need 200 health. Über fail needs to be banishable, gain 150 health and to make it a hero u want.
Dtower needs -500 hp lvl 3 Firebolt needs +40 dmg Remove warp portal Buff lighting stampede thingy on levels 1,2,3,4 Make flamestrike's tick be 0,5 seconds
Everything relies on a good mass let there be a way to comeback from something that is either pure luck or determined by wards. All xmutable creeps need some sort of blocker like the jammy has.
Also close this damn thread
Message edited by FireHart - Wednesday, 20-Mar-2013, 4:01 PM |
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ic3dt3a | Date: Wednesday, 20-Mar-2013, 11:06 AM | Message # 285 |
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| Quote (FireHart) Kickstart, pit lord, crypt lord, hulk need atleast 200 more mana. pitlord, cl and hulk have pretty high hp/take less damage, they are balanced out by lowering their mana
http://chf.ucoz.com/forum/71-3499-61942-16-1396993348
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